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===Earth Spells=== |
===Earth Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #CC9933; text-align:left;" width="150px" | Name |
+ | ! style="background: #CC9933; text-align:left;" width="150px" | Name |
− | !style="background: #CC9933;" width="100px" | Target |
+ | ! style="background: #CC9933;" width="100px" | Target |
− | !style="background: #CC9933;" width="75px" | SP |
+ | ! style="background: #CC9933;" width="75px" | SP |
− | !style="background: #CC9933;" width="100px" | Type |
+ | ! style="background: #CC9933;" width="100px" | Type |
− | !style="background: #CC9933;" width="100px" | Level |
+ | ! style="background: #CC9933;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Gan Don |
+ | | style="background: #CC9933; text-align:left;" | Gan Don |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 10 |
+ | | style="background: #CC9933;" | 10 |
− | |style="background: #CC9933;" | Drop |
+ | | style="background: #CC9933;" | Drop |
− | |style="background: #CC9933;" | 1 |
+ | | style="background: #CC9933;" | 1 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | GiGan Don |
+ | | style="background: #CC9933; text-align:left;" | GiGan Don |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 20 |
+ | | style="background: #CC9933;" | 20 |
− | |style="background: #CC9933;" | Drop |
+ | | style="background: #CC9933;" | Drop |
− | |style="background: #CC9933;" | 2 |
+ | | style="background: #CC9933;" | 2 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | OrGan Don |
+ | | style="background: #CC9933; text-align:left;" | OrGan Don |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 40 |
+ | | style="background: #CC9933;" | 40 |
− | |style="background: #CC9933;" | Drop |
+ | | style="background: #CC9933;" | Drop |
− | |style="background: #CC9933;" | 3 |
+ | | style="background: #CC9933;" | 3 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | PhaGan Don |
+ | | style="background: #CC9933; text-align:left;" | PhaGan Don |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 60 |
+ | | style="background: #CC9933;" | 60 |
− | |style="background: #CC9933;" | Drop |
+ | | style="background: #CC9933;" | Drop |
− | |style="background: #CC9933;" | 4 |
+ | | style="background: #CC9933;" | 4 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Gan Rom |
+ | | style="background: #CC9933; text-align:left;" | Gan Rom |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 10 |
+ | | style="background: #CC9933;" | 10 |
− | |style="background: #CC9933;" | Tornado |
+ | | style="background: #CC9933;" | Tornado |
− | |style="background: #CC9933;" | 1 |
+ | | style="background: #CC9933;" | 1 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | MeGan Rom |
+ | | style="background: #CC9933; text-align:left;" | MeGan Rom |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 10 |
+ | | style="background: #CC9933;" | 10 |
− | |style="background: #CC9933;" | Tornado |
+ | | style="background: #CC9933;" | Tornado |
− | |style="background: #CC9933;" | 2 |
+ | | style="background: #CC9933;" | 2 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | OrGan Rom |
+ | | style="background: #CC9933; text-align:left;" | OrGan Rom |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 40 |
+ | | style="background: #CC9933;" | 40 |
− | |style="background: #CC9933;" | Tornado |
+ | | style="background: #CC9933;" | Tornado |
− | |style="background: #CC9933;" | 3 |
+ | | style="background: #CC9933;" | 3 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | PhaGan Rom |
+ | | style="background: #CC9933; text-align:left;" | PhaGan Rom |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 60 |
+ | | style="background: #CC9933;" | 60 |
− | |style="background: #CC9933;" | Tornado |
+ | | style="background: #CC9933;" | Tornado |
− | |style="background: #CC9933;" | 4 |
+ | | style="background: #CC9933;" | 4 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Gan Zot |
+ | | style="background: #CC9933; text-align:left;" | Gan Zot |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 20 |
+ | | style="background: #CC9933;" | 20 |
− | |style="background: #CC9933;" | Raise |
+ | | style="background: #CC9933;" | Raise |
− | |style="background: #CC9933;" | 1 |
+ | | style="background: #CC9933;" | 1 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | GiGan Zot |
+ | | style="background: #CC9933; text-align:left;" | GiGan Zot |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 30 |
+ | | style="background: #CC9933;" | 30 |
− | |style="background: #CC9933;" | Raise |
+ | | style="background: #CC9933;" | Raise |
− | |style="background: #CC9933;" | 2 |
+ | | style="background: #CC9933;" | 2 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | OrGan Zot |
+ | | style="background: #CC9933; text-align:left;" | OrGan Zot |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 50 |
+ | | style="background: #CC9933;" | 50 |
− | |style="background: #CC9933;" | Raise |
+ | | style="background: #CC9933;" | Raise |
− | |style="background: #CC9933;" | 3 |
+ | | style="background: #CC9933;" | 3 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | PhaGan Zot |
+ | | style="background: #CC9933; text-align:left;" | PhaGan Zot |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 70 |
+ | | style="background: #CC9933;" | 70 |
− | |style="background: #CC9933;" | Raise |
+ | | style="background: #CC9933;" | Raise |
− | |style="background: #CC9933;" | 4 |
+ | | style="background: #CC9933;" | 4 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Yarthkins |
+ | | style="background: #CC9933; text-align:left;" | Yarthkins |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 50 |
+ | | style="background: #CC9933;" | 50 |
− | |style="background: #CC9933;" | Summon |
+ | | style="background: #CC9933;" | Summon |
− | |style="background: #CC9933;" | 1 |
+ | | style="background: #CC9933;" | 1 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Yarthkins Ch |
+ | | style="background: #CC9933; text-align:left;" | Yarthkins Ch |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 70 |
+ | | style="background: #CC9933;" | 70 |
− | |style="background: #CC9933;" | Summon |
+ | | style="background: #CC9933;" | Summon |
− | |style="background: #CC9933;" | 2 |
+ | | style="background: #CC9933;" | 2 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Yarthkins Rf |
+ | | style="background: #CC9933; text-align:left;" | Yarthkins Rf |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 90 |
+ | | style="background: #CC9933;" | 90 |
− | |style="background: #CC9933;" | Summon |
+ | | style="background: #CC9933;" | Summon |
− | |style="background: #CC9933;" | 3 |
+ | | style="background: #CC9933;" | 3 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Yarthkins Pha |
+ | | style="background: #CC9933; text-align:left;" | Yarthkins Pha |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 110 |
+ | | style="background: #CC9933;" | 110 |
− | |style="background: #CC9933;" | Summon |
+ | | style="background: #CC9933;" | Summon |
− | |style="background: #CC9933;" | 4 |
+ | | style="background: #CC9933;" | 4 |
|} |
|} |
||
===Water Spells=== |
===Water Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #e6e9ff; text-align:left;" width="150px" | Name |
+ | ! style="background: #e6e9ff; text-align:left;" width="150px" | Name |
− | !style="background: #e6e9ff;" width="100px" | Target |
+ | ! style="background: #e6e9ff;" width="100px" | Target |
− | !style="background: #e6e9ff;" width="75px" | SP |
+ | ! style="background: #e6e9ff;" width="75px" | SP |
− | !style="background: #e6e9ff;" width="100px" | Type |
+ | ! style="background: #e6e9ff;" width="100px" | Type |
− | !style="background: #e6e9ff;" width="100px" | Level |
+ | ! style="background: #e6e9ff;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Rue Rom |
+ | | style="background: #e6e9ff; text-align:left;" | Rue Rom |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 10 |
+ | | style="background: #e6e9ff;" | 10 |
− | |style="background: #e6e9ff;" | Tornado |
+ | | style="background: #e6e9ff;" | Tornado |
− | |style="background: #e6e9ff;" | 1 |
+ | | style="background: #e6e9ff;" | 1 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | MeRue Rom |
+ | | style="background: #e6e9ff; text-align:left;" | MeRue Rom |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 20 |
+ | | style="background: #e6e9ff;" | 20 |
− | |style="background: #e6e9ff;" | Tornado |
+ | | style="background: #e6e9ff;" | Tornado |
− | |style="background: #e6e9ff;" | 2 |
+ | | style="background: #e6e9ff;" | 2 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | OrRue Rom |
+ | | style="background: #e6e9ff; text-align:left;" | OrRue Rom |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 40 |
+ | | style="background: #e6e9ff;" | 40 |
− | |style="background: #e6e9ff;" | Tornado |
+ | | style="background: #e6e9ff;" | Tornado |
− | |style="background: #e6e9ff;" | 3 |
+ | | style="background: #e6e9ff;" | 3 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | PhaRue Rom |
+ | | style="background: #e6e9ff; text-align:left;" | PhaRue Rom |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 60 |
+ | | style="background: #e6e9ff;" | 60 |
− | |style="background: #e6e9ff;" | Tornado |
+ | | style="background: #e6e9ff;" | Tornado |
− | |style="background: #e6e9ff;" | 4 |
+ | | style="background: #e6e9ff;" | 4 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Rue Zot |
+ | | style="background: #e6e9ff; text-align:left;" | Rue Zot |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 20 |
+ | | style="background: #e6e9ff;" | 20 |
− | |style="background: #e6e9ff;" | Raise |
+ | | style="background: #e6e9ff;" | Raise |
− | |style="background: #e6e9ff;" | 1 |
+ | | style="background: #e6e9ff;" | 1 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | MeRue Zot |
+ | | style="background: #e6e9ff; text-align:left;" | MeRue Zot |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 30 |
+ | | style="background: #e6e9ff;" | 30 |
− | |style="background: #e6e9ff;" | Raise |
+ | | style="background: #e6e9ff;" | Raise |
− | |style="background: #e6e9ff;" | 2 |
+ | | style="background: #e6e9ff;" | 2 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | LaRue Zot |
+ | | style="background: #e6e9ff; text-align:left;" | LaRue Zot |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 50 |
+ | | style="background: #e6e9ff;" | 50 |
− | |style="background: #e6e9ff;" | Raise |
+ | | style="background: #e6e9ff;" | Raise |
− | |style="background: #e6e9ff;" | 3 |
+ | | style="background: #e6e9ff;" | 3 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | PhaRue Zot |
+ | | style="background: #e6e9ff; text-align:left;" | PhaRue Zot |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 70 |
+ | | style="background: #e6e9ff;" | 70 |
− | |style="background: #e6e9ff;" | Raise |
+ | | style="background: #e6e9ff;" | Raise |
− | |style="background: #e6e9ff;" | 4 |
+ | | style="background: #e6e9ff;" | 4 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Rue Kruz |
+ | | style="background: #e6e9ff; text-align:left;" | Rue Kruz |
− | |style="background: #e6e9ff;" | Unit |
+ | | style="background: #e6e9ff;" | Unit |
− | |style="background: #e6e9ff;" | 10 |
+ | | style="background: #e6e9ff;" | 10 |
− | |style="background: #e6e9ff;" | Converge |
+ | | style="background: #e6e9ff;" | Converge |
− | |style="background: #e6e9ff;" | 1 |
+ | | style="background: #e6e9ff;" | 1 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | GiRue Kruz |
+ | | style="background: #e6e9ff; text-align:left;" | GiRue Kruz |
− | |style="background: #e6e9ff;" | Unit |
+ | | style="background: #e6e9ff;" | Unit |
− | |style="background: #e6e9ff;" | 20 |
+ | | style="background: #e6e9ff;" | 20 |
− | |style="background: #e6e9ff;" | Converge |
+ | | style="background: #e6e9ff;" | Converge |
− | |style="background: #e6e9ff;" | 2 |
+ | | style="background: #e6e9ff;" | 2 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | OrRue Kruz |
+ | | style="background: #e6e9ff; text-align:left;" | OrRue Kruz |
− | |style="background: #e6e9ff;" | Unit |
+ | | style="background: #e6e9ff;" | Unit |
− | |style="background: #e6e9ff;" | 40 |
+ | | style="background: #e6e9ff;" | 40 |
− | |style="background: #e6e9ff;" | Converge |
+ | | style="background: #e6e9ff;" | Converge |
− | |style="background: #e6e9ff;" | 3 |
+ | | style="background: #e6e9ff;" | 3 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | PhaRue Kruz |
+ | | style="background: #e6e9ff; text-align:left;" | PhaRue Kruz |
− | |style="background: #e6e9ff;" | Unit |
+ | | style="background: #e6e9ff;" | Unit |
− | |style="background: #e6e9ff;" | 60 |
+ | | style="background: #e6e9ff;" | 60 |
− | |style="background: #e6e9ff;" | Converge |
+ | | style="background: #e6e9ff;" | Converge |
− | |style="background: #e6e9ff;" | 4 |
+ | | style="background: #e6e9ff;" | 4 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Merrows |
+ | | style="background: #e6e9ff; text-align:left;" | Merrows |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 50 |
+ | | style="background: #e6e9ff;" | 50 |
− | |style="background: #e6e9ff;" | Summon |
+ | | style="background: #e6e9ff;" | Summon |
− | |style="background: #e6e9ff;" | 1 |
+ | | style="background: #e6e9ff;" | 1 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Merrows Ch |
+ | | style="background: #e6e9ff; text-align:left;" | Merrows Ch |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 70 |
+ | | style="background: #e6e9ff;" | 70 |
− | |style="background: #e6e9ff;" | Summon |
+ | | style="background: #e6e9ff;" | Summon |
− | |style="background: #e6e9ff;" | 2 |
+ | | style="background: #e6e9ff;" | 2 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Merrows Rf |
+ | | style="background: #e6e9ff; text-align:left;" | Merrows Rf |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 90 |
+ | | style="background: #e6e9ff;" | 90 |
− | |style="background: #e6e9ff;" | Summon |
+ | | style="background: #e6e9ff;" | Summon |
− | |style="background: #e6e9ff;" | 3 |
+ | | style="background: #e6e9ff;" | 3 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Merrows Pha |
+ | | style="background: #e6e9ff; text-align:left;" | Merrows Pha |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 110 |
+ | | style="background: #e6e9ff;" | 110 |
− | |style="background: #e6e9ff;" | Summon |
+ | | style="background: #e6e9ff;" | Summon |
− | |style="background: #e6e9ff;" | 4 |
+ | | style="background: #e6e9ff;" | 4 |
|} |
|} |
||
===Fire Spells=== |
===Fire Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #FF6600; text-align:left;" width="150px" | Name |
+ | ! style="background: #FF6600; text-align:left;" width="150px" | Name |
− | !style="background: #FF6600;" width="100px" | Target |
+ | ! style="background: #FF6600;" width="100px" | Target |
− | !style="background: #FF6600;" width="75px" | SP |
+ | ! style="background: #FF6600;" width="75px" | SP |
− | !style="background: #FF6600;" width="100px" | Type |
+ | ! style="background: #FF6600;" width="100px" | Type |
− | !style="background: #FF6600;" width="100px" | Level |
+ | ! style="background: #FF6600;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vak Don |
+ | | style="background: #FF6600; text-align:left;" | Vak Don |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 10 |
+ | | style="background: #FF6600;" | 10 |
− | |style="background: #FF6600;" | Drop |
+ | | style="background: #FF6600;" | Drop |
− | |style="background: #FF6600;" | 1 |
+ | | style="background: #FF6600;" | 1 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | GiVak Don |
+ | | style="background: #FF6600; text-align:left;" | GiVak Don |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 20 |
+ | | style="background: #FF6600;" | 20 |
− | |style="background: #FF6600;" | Drop |
+ | | style="background: #FF6600;" | Drop |
− | |style="background: #FF6600;" | 2 |
+ | | style="background: #FF6600;" | 2 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | RaVak Don |
+ | | style="background: #FF6600; text-align:left;" | RaVak Don |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 40 |
+ | | style="background: #FF6600;" | 40 |
− | |style="background: #FF6600;" | Drop |
+ | | style="background: #FF6600;" | Drop |
− | |style="background: #FF6600;" | 3 |
+ | | style="background: #FF6600;" | 3 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | PhaVak Don |
+ | | style="background: #FF6600; text-align:left;" | PhaVak Don |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 60 |
+ | | style="background: #FF6600;" | 60 |
− | |style="background: #FF6600;" | Drop |
+ | | style="background: #FF6600;" | Drop |
− | |style="background: #FF6600;" | 4 |
+ | | style="background: #FF6600;" | 4 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vak Rom |
+ | | style="background: #FF6600; text-align:left;" | Vak Rom |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 10 |
+ | | style="background: #FF6600;" | 10 |
− | |style="background: #FF6600;" | Tornado |
+ | | style="background: #FF6600;" | Tornado |
− | |style="background: #FF6600;" | 1 |
+ | | style="background: #FF6600;" | 1 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | BiVak Rom |
+ | | style="background: #FF6600; text-align:left;" | BiVak Rom |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 20 |
+ | | style="background: #FF6600;" | 20 |
− | |style="background: #FF6600;" | Tornado |
+ | | style="background: #FF6600;" | Tornado |
− | |style="background: #FF6600;" | 2 |
+ | | style="background: #FF6600;" | 2 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | OrVak Rom |
+ | | style="background: #FF6600; text-align:left;" | OrVak Rom |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 40 |
+ | | style="background: #FF6600;" | 40 |
− | |style="background: #FF6600;" | Tornado |
+ | | style="background: #FF6600;" | Tornado |
− | |style="background: #FF6600;" | 3 |
+ | | style="background: #FF6600;" | 3 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | PhaVak Rom |
+ | | style="background: #FF6600; text-align:left;" | PhaVak Rom |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 60 |
+ | | style="background: #FF6600;" | 60 |
− | |style="background: #FF6600;" | Tornado |
+ | | style="background: #FF6600;" | Tornado |
− | |style="background: #FF6600;" | 4 |
+ | | style="background: #FF6600;" | 4 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vak Kruz |
+ | | style="background: #FF6600; text-align:left;" | Vak Kruz |
− | |style="background: #FF6600;" | Unit |
+ | | style="background: #FF6600;" | Unit |
− | |style="background: #FF6600;" | 10 |
+ | | style="background: #FF6600;" | 10 |
− | |style="background: #FF6600;" | Converge |
+ | | style="background: #FF6600;" | Converge |
− | |style="background: #FF6600;" | 1 |
+ | | style="background: #FF6600;" | 1 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | GiVak Kruz |
+ | | style="background: #FF6600; text-align:left;" | GiVak Kruz |
− | |style="background: #FF6600;" | Unit |
+ | | style="background: #FF6600;" | Unit |
− | |style="background: #FF6600;" | 20 |
+ | | style="background: #FF6600;" | 20 |
− | |style="background: #FF6600;" | Converge |
+ | | style="background: #FF6600;" | Converge |
− | |style="background: #FF6600;" | 2 |
+ | | style="background: #FF6600;" | 2 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | MeVak Kruz |
+ | | style="background: #FF6600; text-align:left;" | MeVak Kruz |
− | |style="background: #FF6600;" | Unit |
+ | | style="background: #FF6600;" | Unit |
− | |style="background: #FF6600;" | 40 |
+ | | style="background: #FF6600;" | 40 |
− | |style="background: #FF6600;" | Converge |
+ | | style="background: #FF6600;" | Converge |
− | |style="background: #FF6600;" | 3 |
+ | | style="background: #FF6600;" | 3 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | PhaVak Kruz |
+ | | style="background: #FF6600; text-align:left;" | PhaVak Kruz |
− | |style="background: #FF6600;" | Unit |
+ | | style="background: #FF6600;" | Unit |
− | |style="background: #FF6600;" | 60 |
+ | | style="background: #FF6600;" | 60 |
− | |style="background: #FF6600;" | Converge |
+ | | style="background: #FF6600;" | Converge |
− | |style="background: #FF6600;" | 4 |
+ | | style="background: #FF6600;" | 4 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vulcan |
+ | | style="background: #FF6600; text-align:left;" | Vulcan |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 50 |
+ | | style="background: #FF6600;" | 50 |
− | |style="background: #FF6600;" | Summon |
+ | | style="background: #FF6600;" | Summon |
− | |style="background: #FF6600;" | 1 |
+ | | style="background: #FF6600;" | 1 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vulcan Ch |
+ | | style="background: #FF6600; text-align:left;" | Vulcan Ch |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 70 |
+ | | style="background: #FF6600;" | 70 |
− | |style="background: #FF6600;" | Summon |
+ | | style="background: #FF6600;" | Summon |
− | |style="background: #FF6600;" | 2 |
+ | | style="background: #FF6600;" | 2 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vulcan Rf |
+ | | style="background: #FF6600; text-align:left;" | Vulcan Rf |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 90 |
+ | | style="background: #FF6600;" | 90 |
− | |style="background: #FF6600;" | Summon |
+ | | style="background: #FF6600;" | Summon |
− | |style="background: #FF6600;" | 3 |
+ | | style="background: #FF6600;" | 3 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vulcan Pha |
+ | | style="background: #FF6600; text-align:left;" | Vulcan Pha |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 110 |
+ | | style="background: #FF6600;" | 110 |
− | |style="background: #FF6600;" | Summon |
+ | | style="background: #FF6600;" | Summon |
− | |style="background: #FF6600;" | 4 |
+ | | style="background: #FF6600;" | 4 |
|} |
|} |
||
===Wood Spells=== |
===Wood Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #00FF00; text-align:left;" width="150px" | Name |
+ | ! style="background: #00FF00; text-align:left;" width="150px" | Name |
− | !style="background: #00FF00;" width="100px" | Target |
+ | ! style="background: #00FF00;" width="100px" | Target |
− | !style="background: #00FF00;" width="75px" | SP |
+ | ! style="background: #00FF00;" width="75px" | SP |
− | !style="background: #00FF00;" width="100px" | Type |
+ | ! style="background: #00FF00;" width="100px" | Type |
− | !style="background: #00FF00;" width="100px" | Level |
+ | ! style="background: #00FF00;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Juk Rom |
+ | | style="background: #00FF00; text-align:left;" | Juk Rom |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 10 |
+ | | style="background: #00FF00;" | 10 |
− | |style="background: #00FF00;" | Tornado |
+ | | style="background: #00FF00;" | Tornado |
− | |style="background: #00FF00;" | 1 |
+ | | style="background: #00FF00;" | 1 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | BiJuk Rom |
+ | | style="background: #00FF00; text-align:left;" | BiJuk Rom |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 20 |
+ | | style="background: #00FF00;" | 20 |
− | |style="background: #00FF00;" | Tornado |
+ | | style="background: #00FF00;" | Tornado |
− | |style="background: #00FF00;" | 2 |
+ | | style="background: #00FF00;" | 2 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | RaJuk Rom |
+ | | style="background: #00FF00; text-align:left;" | RaJuk Rom |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 40 |
+ | | style="background: #00FF00;" | 40 |
− | |style="background: #00FF00;" | Tornado |
+ | | style="background: #00FF00;" | Tornado |
− | |style="background: #00FF00;" | 3 |
+ | | style="background: #00FF00;" | 3 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | PhaJuk Rom |
+ | | style="background: #00FF00; text-align:left;" | PhaJuk Rom |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 60 |
+ | | style="background: #00FF00;" | 60 |
− | |style="background: #00FF00;" | Tornado |
+ | | style="background: #00FF00;" | Tornado |
− | |style="background: #00FF00;" | 4 |
+ | | style="background: #00FF00;" | 4 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Juk Kruz |
+ | | style="background: #00FF00; text-align:left;" | Juk Kruz |
− | |style="background: #00FF00;" | Unit |
+ | | style="background: #00FF00;" | Unit |
− | |style="background: #00FF00;" | 10 |
+ | | style="background: #00FF00;" | 10 |
− | |style="background: #00FF00;" | Converge |
+ | | style="background: #00FF00;" | Converge |
− | |style="background: #00FF00;" | 1 |
+ | | style="background: #00FF00;" | 1 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | MeJuk Kruz |
+ | | style="background: #00FF00; text-align:left;" | MeJuk Kruz |
− | |style="background: #00FF00;" | Unit |
+ | | style="background: #00FF00;" | Unit |
− | |style="background: #00FF00;" | 20 |
+ | | style="background: #00FF00;" | 20 |
− | |style="background: #00FF00;" | Converge |
+ | | style="background: #00FF00;" | Converge |
− | |style="background: #00FF00;" | 2 |
+ | | style="background: #00FF00;" | 2 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | OrmJuk Kruz |
+ | | style="background: #00FF00; text-align:left;" | OrmJuk Kruz |
− | |style="background: #00FF00;" | Unit |
+ | | style="background: #00FF00;" | Unit |
− | |style="background: #00FF00;" | 40 |
+ | | style="background: #00FF00;" | 40 |
− | |style="background: #00FF00;" | Converge |
+ | | style="background: #00FF00;" | Converge |
− | |style="background: #00FF00;" | 3 |
+ | | style="background: #00FF00;" | 3 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | PhaJuk Kruz |
+ | | style="background: #00FF00; text-align:left;" | PhaJuk Kruz |
− | |style="background: #00FF00;" | Unit |
+ | | style="background: #00FF00;" | Unit |
− | |style="background: #00FF00;" | 60 |
+ | | style="background: #00FF00;" | 60 |
− | |style="background: #00FF00;" | Converge |
+ | | style="background: #00FF00;" | Converge |
− | |style="background: #00FF00;" | 4 |
+ | | style="background: #00FF00;" | 4 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Juk Zot |
+ | | style="background: #00FF00; text-align:left;" | Juk Zot |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 20 |
+ | | style="background: #00FF00;" | 20 |
− | |style="background: #00FF00;" | Raise |
+ | | style="background: #00FF00;" | Raise |
− | |style="background: #00FF00;" | 1 |
+ | | style="background: #00FF00;" | 1 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | RaJuk Zot |
+ | | style="background: #00FF00; text-align:left;" | RaJuk Zot |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 30 |
+ | | style="background: #00FF00;" | 30 |
− | |style="background: #00FF00;" | Raise |
+ | | style="background: #00FF00;" | Raise |
− | |style="background: #00FF00;" | 2 |
+ | | style="background: #00FF00;" | 2 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | OrJuk Zot |
+ | | style="background: #00FF00; text-align:left;" | OrJuk Zot |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 50 |
+ | | style="background: #00FF00;" | 50 |
− | |style="background: #00FF00;" | Raise |
+ | | style="background: #00FF00;" | Raise |
− | |style="background: #00FF00;" | 3 |
+ | | style="background: #00FF00;" | 3 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | PhaJuk Zot |
+ | | style="background: #00FF00; text-align:left;" | PhaJuk Zot |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 60 |
+ | | style="background: #00FF00;" | 60 |
− | |style="background: #00FF00;" | Raise |
+ | | style="background: #00FF00;" | Raise |
− | |style="background: #00FF00;" | 4 |
+ | | style="background: #00FF00;" | 4 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Krake |
+ | | style="background: #00FF00; text-align:left;" | Krake |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 50 |
+ | | style="background: #00FF00;" | 50 |
− | |style="background: #00FF00;" | Summon |
+ | | style="background: #00FF00;" | Summon |
− | |style="background: #00FF00;" | 1 |
+ | | style="background: #00FF00;" | 1 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Krake Ch |
+ | | style="background: #00FF00; text-align:left;" | Krake Ch |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 70 |
+ | | style="background: #00FF00;" | 70 |
− | |style="background: #00FF00;" | Summon |
+ | | style="background: #00FF00;" | Summon |
− | |style="background: #00FF00;" | 2 |
+ | | style="background: #00FF00;" | 2 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Krake Rf |
+ | | style="background: #00FF00; text-align:left;" | Krake Rf |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 90 |
+ | | style="background: #00FF00;" | 90 |
− | |style="background: #00FF00;" | Summon |
+ | | style="background: #00FF00;" | Summon |
− | |style="background: #00FF00;" | 3 |
+ | | style="background: #00FF00;" | 3 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Krake Pha |
+ | | style="background: #00FF00; text-align:left;" | Krake Pha |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 110 |
+ | | style="background: #00FF00;" | 110 |
− | |style="background: #00FF00;" | Summon |
+ | | style="background: #00FF00;" | Summon |
− | |style="background: #00FF00;" | 4 |
+ | | style="background: #00FF00;" | 4 |
|} |
|} |
||
===Thunder Spells=== |
===Thunder Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #FFFF00; text-align:left;" width="150px" | Name |
+ | ! style="background: #FFFF00; text-align:left;" width="150px" | Name |
− | !style="background: #FFFF00;" width="100px" | Target |
+ | ! style="background: #FFFF00;" width="100px" | Target |
− | !style="background: #FFFF00;" width="75px" | SP |
+ | ! style="background: #FFFF00;" width="75px" | SP |
− | !style="background: #FFFF00;" width="100px" | Type |
+ | ! style="background: #FFFF00;" width="100px" | Type |
− | !style="background: #FFFF00;" width="100px" | Level |
+ | ! style="background: #FFFF00;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Rai Don |
+ | | style="background: #FFFF00; text-align:left;" | Rai Don |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 10 |
+ | | style="background: #FFFF00;" | 10 |
− | |style="background: #FFFF00;" | Drop |
+ | | style="background: #FFFF00;" | Drop |
− | |style="background: #FFFF00;" | 1 |
+ | | style="background: #FFFF00;" | 1 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | MeRai Don |
+ | | style="background: #FFFF00; text-align:left;" | MeRai Don |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 20 |
+ | | style="background: #FFFF00;" | 20 |
− | |style="background: #FFFF00;" | Drop |
+ | | style="background: #FFFF00;" | Drop |
− | |style="background: #FFFF00;" | 2 |
+ | | style="background: #FFFF00;" | 2 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | GiRai Don |
+ | | style="background: #FFFF00; text-align:left;" | GiRai Don |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 40 |
+ | | style="background: #FFFF00;" | 40 |
− | |style="background: #FFFF00;" | Drop |
+ | | style="background: #FFFF00;" | Drop |
− | |style="background: #FFFF00;" | 3 |
+ | | style="background: #FFFF00;" | 3 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | PhaRai Don |
+ | | style="background: #FFFF00; text-align:left;" | PhaRai Don |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 60 |
+ | | style="background: #FFFF00;" | 60 |
− | |style="background: #FFFF00;" | Drop |
+ | | style="background: #FFFF00;" | Drop |
− | |style="background: #FFFF00;" | 4 |
+ | | style="background: #FFFF00;" | 4 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Rai Rom |
+ | | style="background: #FFFF00; text-align:left;" | Rai Rom |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 10 |
+ | | style="background: #FFFF00;" | 10 |
− | |style="background: #FFFF00;" | Tornado |
+ | | style="background: #FFFF00;" | Tornado |
− | |style="background: #FFFF00;" | 1 |
+ | | style="background: #FFFF00;" | 1 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | GiRai Rom |
+ | | style="background: #FFFF00; text-align:left;" | GiRai Rom |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 20 |
+ | | style="background: #FFFF00;" | 20 |
− | |style="background: #FFFF00;" | Tornado |
+ | | style="background: #FFFF00;" | Tornado |
− | |style="background: #FFFF00;" | 2 |
+ | | style="background: #FFFF00;" | 2 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | MeRai Rom |
+ | | style="background: #FFFF00; text-align:left;" | MeRai Rom |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 40 |
+ | | style="background: #FFFF00;" | 40 |
− | |style="background: #FFFF00;" | Tornado |
+ | | style="background: #FFFF00;" | Tornado |
− | |style="background: #FFFF00;" | 3 |
+ | | style="background: #FFFF00;" | 3 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | PhaRai Rom |
+ | | style="background: #FFFF00; text-align:left;" | PhaRai Rom |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 60 |
+ | | style="background: #FFFF00;" | 60 |
− | |style="background: #FFFF00;" | Tornado |
+ | | style="background: #FFFF00;" | Tornado |
− | |style="background: #FFFF00;" | 4 |
+ | | style="background: #FFFF00;" | 4 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Rai Kruz |
+ | | style="background: #FFFF00; text-align:left;" | Rai Kruz |
− | |style="background: #FFFF00;" | Unit |
+ | | style="background: #FFFF00;" | Unit |
− | |style="background: #FFFF00;" | 10 |
+ | | style="background: #FFFF00;" | 10 |
− | |style="background: #FFFF00;" | Converge |
+ | | style="background: #FFFF00;" | Converge |
− | |style="background: #FFFF00;" | 1 |
+ | | style="background: #FFFF00;" | 1 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | MeRai Kruz |
+ | | style="background: #FFFF00; text-align:left;" | MeRai Kruz |
− | |style="background: #FFFF00;" | Unit |
+ | | style="background: #FFFF00;" | Unit |
− | |style="background: #FFFF00;" | 20 |
+ | | style="background: #FFFF00;" | 20 |
− | |style="background: #FFFF00;" | Converge |
+ | | style="background: #FFFF00;" | Converge |
− | |style="background: #FFFF00;" | 2 |
+ | | style="background: #FFFF00;" | 2 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | OrmRai Kruz |
+ | | style="background: #FFFF00; text-align:left;" | OrmRai Kruz |
− | |style="background: #FFFF00;" | Unit |
+ | | style="background: #FFFF00;" | Unit |
− | |style="background: #FFFF00;" | 40 |
+ | | style="background: #FFFF00;" | 40 |
− | |style="background: #FFFF00;" | Converge |
+ | | style="background: #FFFF00;" | Converge |
− | |style="background: #FFFF00;" | 3 |
+ | | style="background: #FFFF00;" | 3 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | PhaRai Kruz |
+ | | style="background: #FFFF00; text-align:left;" | PhaRai Kruz |
− | |style="background: #FFFF00;" | Unit |
+ | | style="background: #FFFF00;" | Unit |
− | |style="background: #FFFF00;" | 60 |
+ | | style="background: #FFFF00;" | 60 |
− | |style="background: #FFFF00;" | Converge |
+ | | style="background: #FFFF00;" | Converge |
− | |style="background: #FFFF00;" | 4 |
+ | | style="background: #FFFF00;" | 4 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Lanceor |
+ | | style="background: #FFFF00; text-align:left;" | Lanceor |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 50 |
+ | | style="background: #FFFF00;" | 50 |
− | |style="background: #FFFF00;" | Summon |
+ | | style="background: #FFFF00;" | Summon |
− | |style="background: #FFFF00;" | 1 |
+ | | style="background: #FFFF00;" | 1 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Lanceor Ch |
+ | | style="background: #FFFF00; text-align:left;" | Lanceor Ch |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 70 |
+ | | style="background: #FFFF00;" | 70 |
− | |style="background: #FFFF00;" | Summon |
+ | | style="background: #FFFF00;" | Summon |
− | |style="background: #FFFF00;" | 2 |
+ | | style="background: #FFFF00;" | 2 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Lanceor Rf |
+ | | style="background: #FFFF00; text-align:left;" | Lanceor Rf |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 90 |
+ | | style="background: #FFFF00;" | 90 |
− | |style="background: #FFFF00;" | Summon |
+ | | style="background: #FFFF00;" | Summon |
− | |style="background: #FFFF00;" | 3 |
+ | | style="background: #FFFF00;" | 3 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Lanceor Pha |
+ | | style="background: #FFFF00; text-align:left;" | Lanceor Pha |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 110 |
+ | | style="background: #FFFF00;" | 110 |
− | |style="background: #FFFF00;" | Summon |
+ | | style="background: #FFFF00;" | Summon |
− | |style="background: #FFFF00;" | 4 |
+ | | style="background: #FFFF00;" | 4 |
|} |
|} |
||
===Darkness Spells=== |
===Darkness Spells=== |
||
− | {| style="text-align: center; background: #000000;" |
+ | {| style="text-align: center; background: #000000, width: 500px;" |
− | !style="background: # |
+ | ! style="background: #CC00FF; text-align:left;" width="150px" | '''Name''' |
− | !style="background: # |
+ | ! style="background: #CC00FF;" width="100px" | Target |
− | !style="background: # |
+ | ! style="background: #CC00FF;" width="75px" | SP |
− | !style="background: # |
+ | ! style="background: #CC00FF;" width="100px" | Type |
− | !style="background: # |
+ | ! style="background: #CC00FF;" width="100px" | Level |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Ani Don |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 10 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Drop |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 1 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | BiAni Don |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 20 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Drop |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 2 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | OrbiAni Don |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 40 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Drop |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 3 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | PhAni Don |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 60 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Drop |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 4 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Ani Zot |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 20 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Raise |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 1 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | MeAni Zot |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 30 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Raise |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 2 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | OrmeAni Zot |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 50 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Raise |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 3 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | PhAni Zot |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 70 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Raise |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 4 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Ani Kruz |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Unit |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 10 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Converge |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 1 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | MeAni Kruz |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Unit |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 20 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Converge |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 2 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | OrmeAni Kruz |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Unit |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 40 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Converge |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 3 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | PhAni Kruz |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Unit |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 60 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Converge |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 4 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Wryneck |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 50 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Summon |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 1 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Wryneck Ch |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 70 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Summon |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 2 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Wryneck Rf |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 90 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Summon |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 3 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Wryneck Pha |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 110 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Summon |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 4 |
|} |
|} |
||
===Non-Elemental Spells=== |
===Non-Elemental Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #FFFFCC; text-align:left;" width="150px" | Name |
+ | ! style="background: #FFFFCC; text-align:left;" width="150px" | Name |
− | !style="background: #FFFFCC;" width="100px" | Target |
+ | ! style="background: #FFFFCC;" width="100px" | Target |
− | !style="background: #FFFFCC;" width="75px" | SP |
+ | ! style="background: #FFFFCC;" width="75px" | SP |
− | !style="background: #FFFFCC;" width="100px" | Type |
+ | ! style="background: #FFFFCC;" width="100px" | Type |
− | !style="background: #FFFFCC;" width="100px" | Level |
+ | ! style="background: #FFFFCC;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #FFFFCC; text-align:left;" | Summon Goblin |
+ | | style="background: #FFFFCC; text-align:left;" | Summon Goblin |
− | |style="background: #FFFFCC;" | Area |
+ | | style="background: #FFFFCC;" | Area |
− | |style="background: #FFFFCC;" | 25 |
+ | | style="background: #FFFFCC;" | 25 |
− | |style="background: #FFFFCC;" | Summon |
+ | | style="background: #FFFFCC;" | Summon |
− | |style="background: #FFFFCC;" | 1 |
+ | | style="background: #FFFFCC;" | 1 |
|- |
|- |
||
− | |style="background: #FFFFCC; text-align:left;" | More Goblins |
+ | | style="background: #FFFFCC; text-align:left;" | More Goblins |
− | |style="background: #FFFFCC;" | Area |
+ | | style="background: #FFFFCC;" | Area |
− | |style="background: #FFFFCC;" | 30 |
+ | | style="background: #FFFFCC;" | 30 |
− | |style="background: #FFFFCC;" | Summon |
+ | | style="background: #FFFFCC;" | Summon |
− | |style="background: #FFFFCC;" | 2 |
+ | | style="background: #FFFFCC;" | 2 |
|- |
|- |
||
− | |style="background: #FFFFCC; text-align:left;" | Goblin King |
+ | | style="background: #FFFFCC; text-align:left;" | Goblin King |
− | |style="background: #FFFFCC;" | Area |
+ | | style="background: #FFFFCC;" | Area |
− | |style="background: #FFFFCC;" | 35 |
+ | | style="background: #FFFFCC;" | 35 |
− | |style="background: #FFFFCC;" | Summon |
+ | | style="background: #FFFFCC;" | Summon |
− | |style="background: #FFFFCC;" | 3 |
+ | | style="background: #FFFFCC;" | 3 |
|- |
|- |
||
− | |style="background: #FFFFCC; text-align:left;" | King of Goblins |
+ | | style="background: #FFFFCC; text-align:left;" | King of Goblins |
− | |style="background: #FFFFCC;" | Area |
+ | | style="background: #FFFFCC;" | Area |
− | |style="background: #FFFFCC;" | 40 |
+ | | style="background: #FFFFCC;" | 40 |
− | |style="background: #FFFFCC;" | Summon |
+ | | style="background: #FFFFCC;" | Summon |
− | |style="background: #FFFFCC;" | 4 |
+ | | style="background: #FFFFCC;" | 4 |
|- |
|- |
||
− | |style="background: #FFFFCC; text-align:left;" | Stuck? |
+ | | style="background: #FFFFCC; text-align:left;" | Stuck? |
− | |style="background: #FFFFCC;" | Area |
+ | | style="background: #FFFFCC;" | Area |
− | |style="background: #FFFFCC;" | 130 |
+ | | style="background: #FFFFCC;" | 130 |
− | |style="background: #FFFFCC;" | Summon |
+ | | style="background: #FFFFCC;" | Summon |
− | |style="background: #FFFFCC;" | 4 |
+ | | style="background: #FFFFCC;" | 4 |
|} |
|} |
||
− | Meooow! Area 60 Summon 3 |
||
===Healing Spells=== |
===Healing Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #F8F8FF; text-align:left;" width="100px" | Name |
+ | ! style="background: #F8F8FF; text-align:left;" width="100px" | Name |
− | !style="background: #F8F8FF;" width="100px" | Target |
+ | ! style="background: #F8F8FF;" width="100px" | Target |
− | !style="background: #F8F8FF;" width="75px" | SP |
+ | ! style="background: #F8F8FF;" width="75px" | SP |
− | !style="background: #F8F8FF;" width="100px" | Type |
+ | ! style="background: #F8F8FF;" width="100px" | Type |
− | !style="background: #F8F8FF;" width="250px" | Effect |
+ | ! style="background: #F8F8FF;" width="250px" | Effect |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Repth |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 10 |
+ | | style="background: #F8F8FF;" | 10 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Restore 150 HP. |
+ | | style="background: #F8F8FF;" | Restore 150 HP. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Ol Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Ol Repth |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 30 |
+ | | style="background: #F8F8FF;" | 30 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Restore 400 HP. |
+ | | style="background: #F8F8FF;" | Restore 400 HP. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Pha Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Pha Repth |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 50 |
+ | | style="background: #F8F8FF;" | 50 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Restore HP to the maximum. |
+ | | style="background: #F8F8FF;" | Restore HP to the maximum. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | La Repth |
+ | | style="background: #F8F8FF; text-align:left;" | La Repth |
− | |style="background: #F8F8FF;" | Area |
+ | | style="background: #F8F8FF;" | Area |
− | |style="background: #F8F8FF;" | 20 |
+ | | style="background: #F8F8FF;" | 20 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Recover target and any nearby member's HP by 150. |
+ | | style="background: #F8F8FF;" | Recover target and any nearby member's HP by 150. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Ola Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Ola Repth |
− | |style="background: #F8F8FF;" | Area |
+ | | style="background: #F8F8FF;" | Area |
− | |style="background: #F8F8FF;" | 40 |
+ | | style="background: #F8F8FF;" | 40 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Recover target and any nearby member's HP by 400. |
+ | | style="background: #F8F8FF;" | Recover target and any nearby member's HP by 400. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Phal Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Phal Repth |
− | |style="background: #F8F8FF;" | Area |
+ | | style="background: #F8F8FF;" | Area |
− | |style="background: #F8F8FF;" | 60 |
+ | | style="background: #F8F8FF;" | 60 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Recover target and any nearby member's HP to the maximum. |
+ | | style="background: #F8F8FF;" | Recover target and any nearby member's HP to the maximum. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Teyn |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Teyn |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 10 |
+ | | style="background: #F8F8FF;" | 10 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Cure poison, paralysis, speed down, physical and elemental down. |
+ | | style="background: #F8F8FF;" | Cure poison, paralysis, speed down, physical and elemental down. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Synk |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Synk |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 10 |
+ | | style="background: #F8F8FF;" | 10 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Cure curse, charm, confusion, sleep and magical down. |
+ | | style="background: #F8F8FF;" | Cure curse, charm, confusion, sleep and magical down. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Maen |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Maen |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 40 |
+ | | style="background: #F8F8FF;" | 40 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Revive target from a ghost to full HP. |
+ | | style="background: #F8F8FF;" | Revive target from a ghost to full HP. |
|} |
|} |
||
===Strengthening Spells=== |
===Strengthening Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #FF6666; text-align:left;" width="100px" | Name |
+ | ! style="background: #FF6666; text-align:left;" width="100px" | Name |
− | !style="background: #FF6666;" width="100px" | Target |
+ | ! style="background: #FF6666;" width="100px" | Target |
− | !style="background: #FF6666;" width="75px" | SP |
+ | ! style="background: #FF6666;" width="75px" | SP |
− | !style="background: #FF6666;" width="100px" | Type |
+ | ! style="background: #FF6666;" width="100px" | Type |
− | !style="background: #FF6666;" width="250px" | Effect |
+ | ! style="background: #FF6666;" width="250px" | Effect |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Rig Saem |
+ | | style="background: #FF6666; text-align:left;" | Rig Saem |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | HP Replenishes over time |
+ | | style="background: #FF6666;" | HP Replenishes over time |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Rig Geam |
+ | | style="background: #FF6666; text-align:left;" | Rig Geam |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 25 |
+ | | style="background: #FF6666;" | 25 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | SP Replenishes over time |
+ | | style="background: #FF6666;" | SP Replenishes over time |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Do |
+ | | style="background: #FF6666; text-align:left;" | Ap Do |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Speed |
+ | | style="background: #FF6666;" | Temporary up in Speed |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Corv |
+ | | style="background: #FF6666; text-align:left;" | Ap Corv |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Phy. Str. |
+ | | style="background: #FF6666;" | Temporary up in Phy. Str. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Vorv |
+ | | style="background: #FF6666; text-align:left;" | Ap Vorv |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Phy. Def. |
+ | | style="background: #FF6666;" | Temporary up in Phy. Def. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Torv |
+ | | style="background: #FF6666; text-align:left;" | Ap Torv |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Phy. Acc. |
+ | | style="background: #FF6666;" | Temporary up in Phy. Acc. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Corma |
+ | | style="background: #FF6666; text-align:left;" | Ap Corma |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Mag. Str. |
+ | | style="background: #FF6666;" | Temporary up in Mag. Str. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Vorma |
+ | | style="background: #FF6666; text-align:left;" | Ap Vorma |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Mag. Def. |
+ | | style="background: #FF6666;" | Temporary up in Mag. Def. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Torma |
+ | | style="background: #FF6666; text-align:left;" | Ap Torma |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Mag. Acc. |
+ | | style="background: #FF6666;" | Temporary up in Mag. Acc. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Ganz |
+ | | style="background: #FF6666; text-align:left;" | Ap Ganz |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Earth Att. |
+ | | style="background: #FF6666;" | Temporary up in Earth Att. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Ruem |
+ | | style="background: #FF6666; text-align:left;" | Ap Ruem |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Water Att. |
+ | | style="background: #FF6666;" | Temporary up in Water Att. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Vakz |
+ | | style="background: #FF6666; text-align:left;" | Ap Vakz |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Fire Att. |
+ | | style="background: #FF6666;" | Temporary up in Fire Att. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Juka |
+ | | style="background: #FF6666; text-align:left;" | Ap Juka |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Wood Att. |
+ | | style="background: #FF6666;" | Temporary up in Wood Att. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Raio |
+ | | style="background: #FF6666; text-align:left;" | Ap Raio |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Thunder Att. |
+ | | style="background: #FF6666;" | Temporary up in Thunder Att. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Anid |
+ | | style="background: #FF6666; text-align:left;" | Ap Anid |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Dark Att. |
+ | | style="background: #FF6666;" | Temporary up in Dark Att. |
|} |
|} |
||
===Weakening Spells=== |
===Weakening Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #00FF99; text-align:left;" width="100px" | Name |
+ | ! style="background: #00FF99; text-align:left;" width="100px" | Name |
− | !style="background: #00FF99;" width="100px" | Target |
+ | ! style="background: #00FF99;" width="100px" | Target |
− | !style="background: #00FF99;" width="75px" | SP |
+ | ! style="background: #00FF99;" width="75px" | SP |
− | !style="background: #00FF99;" width="100px" | Type |
+ | ! style="background: #00FF99;" width="100px" | Type |
− | !style="background: #00FF99;" width="250px" | Effect |
+ | ! style="background: #00FF99;" width="250px" | Effect |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Duk Lei |
+ | | style="background: #00FF99; text-align:left;" | Duk Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 20 |
+ | | style="background: #00FF99;" | 20 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Poison a target. HP decreases over time. |
+ | | style="background: #00FF99;" | Poison a target. HP decreases over time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Suvi Lei |
+ | | style="background: #00FF99; text-align:left;" | Suvi Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 20 |
+ | | style="background: #00FF99;" | 20 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Paralyze a target. Target will not react for a set time. |
+ | | style="background: #00FF99;" | Paralyze a target. Target will not react for a set time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Do |
+ | | style="background: #00FF99; text-align:left;" | Dek Do |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 20 |
+ | | style="background: #00FF99;" | 20 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Slow down a target. Movement speed is drastically reduced. |
+ | | style="background: #00FF99;" | Slow down a target. Movement speed is drastically reduced. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Miu Lei |
+ | | style="background: #00FF99; text-align:left;" | Miu Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 40 |
+ | | style="background: #00FF99;" | 40 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Charm a target. Target attacks only allies for a set time. |
+ | | style="background: #00FF99;" | Charm a target. Target attacks only allies for a set time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Mumyn Lei |
+ | | style="background: #00FF99; text-align:left;" | Mumyn Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 30 |
+ | | style="background: #00FF99;" | 30 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Put a target to sleep. Target will not react for a set time. |
+ | | style="background: #00FF99;" | Put a target to sleep. Target will not react for a set time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Ranki Lei |
+ | | style="background: #00FF99; text-align:left;" | Ranki Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 30 |
+ | | style="background: #00FF99;" | 30 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Confuse a target. Target attacks both allies and enemies for a set time. |
+ | | style="background: #00FF99;" | Confuse a target. Target attacks both allies and enemies for a set time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Maj Lei |
+ | | style="background: #00FF99; text-align:left;" | Maj Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 30 |
+ | | style="background: #00FF99;" | 30 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Curse a target. SP decreases over time. |
+ | | style="background: #00FF99;" | Curse a target. SP decreases over time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Corv |
+ | | style="background: #00FF99; text-align:left;" | Dek Corv |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Physical Attack is temporarily lowered by 5. |
+ | | style="background: #00FF99;" | Physical Attack is temporarily lowered by 5. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Vorv |
+ | | style="background: #00FF99; text-align:left;" | Dek Vorv |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Physical Defense is temporarily lowered by 5. Will negate Physical Tolerance if any. |
+ | | style="background: #00FF99;" | Physical Defense is temporarily lowered by 5. Will negate Physical Tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Torv |
+ | | style="background: #00FF99; text-align:left;" | Dek Torv |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Physical Accuracy is temporarily lowered by 5. |
+ | | style="background: #00FF99;" | Physical Accuracy is temporarily lowered by 5. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Corma |
+ | | style="background: #00FF99; text-align:left;" | Dek Corma |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Magical Attack is temporarily lowred by 5. |
+ | | style="background: #00FF99;" | Magical Attack is temporarily lowred by 5. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Vorma |
+ | | style="background: #00FF99; text-align:left;" | Dek Vorma |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Magical Defense is temporarily lowered by 5. Will negate Magical Tolerance if any. |
+ | | style="background: #00FF99;" | Magical Defense is temporarily lowered by 5. Will negate Magical Tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Torma |
+ | | style="background: #00FF99; text-align:left;" | Dek Torma |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Magical Accuracy is temporarily lowered by 5. |
+ | | style="background: #00FF99;" | Magical Accuracy is temporarily lowered by 5. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Ganz |
+ | | style="background: #00FF99; text-align:left;" | Dek Ganz |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Earth Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
+ | | style="background: #00FF99;" | Earth Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Ruem |
+ | | style="background: #00FF99; text-align:left;" | Dek Ruem |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Water Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
+ | | style="background: #00FF99;" | Water Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Vakz |
+ | | style="background: #00FF99; text-align:left;" | Dek Vakz |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Fire Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
+ | | style="background: #00FF99;" | Fire Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Juka |
+ | | style="background: #00FF99; text-align:left;" | Dek Juka |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Wood Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
+ | | style="background: #00FF99;" | Wood Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Raio |
+ | | style="background: #00FF99; text-align:left;" | Dek Raio |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Thunder Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
+ | | style="background: #00FF99;" | Thunder Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Anid |
+ | | style="background: #00FF99; text-align:left;" | Dek Anid |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | Darkness Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
+ | | style="background: #00FF99;" | Darkness Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
|} |
|} |
||
Line 961: | Line 960: | ||
===Earth Spells=== |
===Earth Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #CC9933; text-align:left;" width="150px" | Name |
+ | ! style="background: #CC9933; text-align:left;" width="150px" | Name |
− | !style="background: #CC9933;" width="100px" | Target |
+ | ! style="background: #CC9933;" width="100px" | Target |
− | !style="background: #CC9933;" width="75px" | SP |
+ | ! style="background: #CC9933;" width="75px" | SP |
− | !style="background: #CC9933;" width="100px" | Type |
+ | ! style="background: #CC9933;" width="100px" | Type |
− | !style="background: #CC9933;" width="100px" | Job level |
+ | ! style="background: #CC9933;" width="100px" | Job level |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Gan Bolg |
+ | | style="background: #CC9933; text-align:left;" | Gan Bolg |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 32 |
+ | | style="background: #CC9933;" | 32 |
− | |style="background: #CC9933;" | Piercing |
+ | | style="background: #CC9933;" | Piercing |
− | |style="background: #CC9933;" | 5 |
+ | | style="background: #CC9933;" | 5 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | OrGan Bolg |
+ | | style="background: #CC9933; text-align:left;" | OrGan Bolg |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 75 |
+ | | style="background: #CC9933;" | 75 |
− | |style="background: #CC9933;" | Piercing |
+ | | style="background: #CC9933;" | Piercing |
− | |style="background: #CC9933;" | 18 |
+ | | style="background: #CC9933;" | 18 |
|} |
|} |
||
===Water Spells=== |
===Water Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #e6e9ff; text-align:left;" width="150px" | Name |
+ | ! style="background: #e6e9ff; text-align:left;" width="150px" | Name |
− | !style="background: #e6e9ff;" width="100px" | Target |
+ | ! style="background: #e6e9ff;" width="100px" | Target |
− | !style="background: #e6e9ff;" width="75px" | SP |
+ | ! style="background: #e6e9ff;" width="75px" | SP |
− | !style="background: #e6e9ff;" width="100px" | Type |
+ | ! style="background: #e6e9ff;" width="100px" | Type |
− | !style="background: #e6e9ff;" width="100px" | Job level |
+ | ! style="background: #e6e9ff;" width="100px" | Job level |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Rue Kruz |
+ | | style="background: #e6e9ff; text-align:left;" | Rue Kruz |
− | |style="background: #e6e9ff;" | Unit |
+ | | style="background: #e6e9ff;" | Unit |
− | |style="background: #e6e9ff;" | 20 |
+ | | style="background: #e6e9ff;" | 20 |
− | |style="background: #e6e9ff;" | Normal |
+ | | style="background: #e6e9ff;" | Normal |
− | |style="background: #e6e9ff;" | 1 |
+ | | style="background: #e6e9ff;" | 1 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | OrRue Kruz |
+ | | style="background: #e6e9ff; text-align:left;" | OrRue Kruz |
− | |style="background: #e6e9ff;" | Unit |
+ | | style="background: #e6e9ff;" | Unit |
− | |style="background: #e6e9ff;" | 48 |
+ | | style="background: #e6e9ff;" | 48 |
− | |style="background: #e6e9ff;" | Normal |
+ | | style="background: #e6e9ff;" | Normal |
− | |style="background: #e6e9ff;" | 15 |
+ | | style="background: #e6e9ff;" | 15 |
|} |
|} |
||
===Fire Spells=== |
===Fire Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #FF6600; text-align:left;" width="150px" | Name |
+ | ! style="background: #FF6600; text-align:left;" width="150px" | Name |
− | !style="background: #FF6600;" width="100px" | Target |
+ | ! style="background: #FF6600;" width="100px" | Target |
− | !style="background: #FF6600;" width="75px" | SP |
+ | ! style="background: #FF6600;" width="75px" | SP |
− | !style="background: #FF6600;" width="100px" | Type |
+ | ! style="background: #FF6600;" width="100px" | Type |
− | !style="background: #FF6600;" width="100px" | Job level |
+ | ! style="background: #FF6600;" width="100px" | Job level |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vak Don |
+ | | style="background: #FF6600; text-align:left;" | Vak Don |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 36 |
+ | | style="background: #FF6600;" | 36 |
− | |style="background: #FF6600;" | Piercing |
+ | | style="background: #FF6600;" | Piercing |
− | |style="background: #FF6600;" | 7 |
+ | | style="background: #FF6600;" | 7 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | OrVak Don |
+ | | style="background: #FF6600; text-align:left;" | OrVak Don |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 84 |
+ | | style="background: #FF6600;" | 84 |
− | |style="background: #FF6600;" | Piercing |
+ | | style="background: #FF6600;" | Piercing |
− | |style="background: #FF6600;" | 19 |
+ | | style="background: #FF6600;" | 19 |
|} |
|} |
||
===Wind Spells=== |
===Wind Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #00FF00; text-align:left;" width="150px" | Name |
+ | ! style="background: #00FF00; text-align:left;" width="150px" | Name |
− | !style="background: #00FF00;" width="100px" | Target |
+ | ! style="background: #00FF00;" width="100px" | Target |
− | !style="background: #00FF00;" width="75px" | SP |
+ | ! style="background: #00FF00;" width="75px" | SP |
− | !style="background: #00FF00;" width="100px" | Type |
+ | ! style="background: #00FF00;" width="100px" | Type |
− | !style="background: #00FF00;" width="100px" | Job level |
+ | ! style="background: #00FF00;" width="100px" | Job level |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Zan Rom |
+ | | style="background: #00FF00; text-align:left;" | Zan Rom |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 24 |
+ | | style="background: #00FF00;" | 24 |
− | |style="background: #00FF00;" | Aerial |
+ | | style="background: #00FF00;" | Aerial |
− | |style="background: #00FF00;" | 3 |
+ | | style="background: #00FF00;" | 3 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | OrZan Rom |
+ | | style="background: #00FF00; text-align:left;" | OrZan Rom |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 64 |
+ | | style="background: #00FF00;" | 64 |
− | |style="background: #00FF00;" | Aerial |
+ | | style="background: #00FF00;" | Aerial |
− | |style="background: #00FF00;" | 16 |
+ | | style="background: #00FF00;" | 16 |
|} |
|} |
||
===Light Spells=== |
===Light Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #FFFF00; text-align:left;" width="150px" | Name |
+ | ! style="background: #FFFF00; text-align:left;" width="150px" | Name |
− | !style="background: #FFFF00;" width="100px" | Target |
+ | ! style="background: #FFFF00;" width="100px" | Target |
− | !style="background: #FFFF00;" width="75px" | SP |
+ | ! style="background: #FFFF00;" width="75px" | SP |
− | !style="background: #FFFF00;" width="100px" | Type |
+ | ! style="background: #FFFF00;" width="100px" | Type |
− | !style="background: #FFFF00;" width="100px" | Job level |
+ | ! style="background: #FFFF00;" width="100px" | Job level |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Lei Zas |
+ | | style="background: #FFFF00; text-align:left;" | Lei Zas |
− | |style="background: #FFFF00;" | Unit |
+ | | style="background: #FFFF00;" | Unit |
− | |style="background: #FFFF00;" | 42 |
+ | | style="background: #FFFF00;" | 42 |
− | |style="background: #FFFF00;" | Normal |
+ | | style="background: #FFFF00;" | Normal |
− | |style="background: #FFFF00;" | 11 |
+ | | style="background: #FFFF00;" | 11 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | OrLei Zas |
+ | | style="background: #FFFF00; text-align:left;" | OrLei Zas |
− | |style="background: #FFFF00;" | Unit |
+ | | style="background: #FFFF00;" | Unit |
− | |style="background: #FFFF00;" | 198 |
+ | | style="background: #FFFF00;" | 198 |
− | |style="background: #FFFF00;" | Normal |
+ | | style="background: #FFFF00;" | Normal |
− | |style="background: #FFFF00;" | 21 |
+ | | style="background: #FFFF00;" | 21 |
|} |
|} |
||
===Dark Spells=== |
===Dark Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #660066 |
+ | ! style="background: #660066; text-align:left;" width="150px" | Name |
− | !style="background: #660066 |
+ | ! style="background: #660066;" width="100px" | Target |
− | !style="background: #660066 |
+ | ! style="background: #660066;" width="75px" | SP |
− | !style="background: #660066 |
+ | ! style="background: #660066;" width="100px" | Type |
− | !style="background: #660066 |
+ | ! style="background: #660066;" width="100px" | Job level |
|- |
|- |
||
− | |style="background: #660066 |
+ | | style="background: #660066; text-align:left;" | Ani Zot |
− | |style="background: #660066 |
+ | | style="background: #660066;" | Unit |
− | |style="background: #660066 |
+ | | style="background: #660066;" | 48 |
− | |style="background: #660066 |
+ | | style="background: #660066;" | Aerial |
− | |style="background: #660066 |
+ | | style="background: #660066;" | 13 |
|- |
|- |
||
− | |style="background: #660066 |
+ | | style="background: #660066; text-align:left;" | OrAni Zot |
− | |style="background: #660066 |
+ | | style="background: #660066;" | Unit |
− | |style="background: #660066 |
+ | | style="background: #660066;" | 124 |
− | |style="background: #660066 |
+ | | style="background: #660066;" | Aerial |
− | |style="background: #660066 |
+ | | style="background: #660066;" | 26 |
|} |
|} |
||
===Healing Spells=== |
===Healing Spells=== |
||
{| style="text-align: center; background: #000000;" |
{| style="text-align: center; background: #000000;" |
||
− | !style="background: #F8F8FF; text-align:left;" width="150px" | Name |
+ | ! style="background: #F8F8FF; text-align:left;" width="150px" | Name |
− | !style="background: #F8F8FF;" width="100px" | Target |
+ | ! style="background: #F8F8FF;" width="100px" | Target |
− | !style="background: #F8F8FF;" width="75px" | SP |
+ | ! style="background: #F8F8FF;" width="75px" | SP |
− | !style="background: #F8F8FF;" width="100px" | Type |
+ | ! style="background: #F8F8FF;" width="100px" | Type |
− | !style="background: #F8F8FF;" width="100px" | Effect |
+ | ! style="background: #F8F8FF;" width="100px" | Effect |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Repth |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 16 |
+ | | style="background: #F8F8FF;" | 16 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Recover 100 HP |
+ | | style="background: #F8F8FF;" | Recover 100 HP |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Ul Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Ul Repth |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 45 |
+ | | style="background: #F8F8FF;" | 45 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Recover 200 HP |
+ | | style="background: #F8F8FF;" | Recover 200 HP |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | La Repth |
+ | | style="background: #F8F8FF; text-align:left;" | La Repth |
− | |style="background: #F8F8FF;" | Area |
+ | | style="background: #F8F8FF;" | Area |
− | |style="background: #F8F8FF;" | 65 |
+ | | style="background: #F8F8FF;" | 65 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Recover 100 HP |
+ | | style="background: #F8F8FF;" | Recover 100 HP |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Ol Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Ol Repth |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 80 |
+ | | style="background: #F8F8FF;" | 80 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Recover 350 HP |
+ | | style="background: #F8F8FF;" | Recover 350 HP |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Lau Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Lau Repth |
− | |style="background: #F8F8FF;" | Area |
+ | | style="background: #F8F8FF;" | Area |
− | |style="background: #F8F8FF;" | 120 |
+ | | style="background: #F8F8FF;" | 120 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Recover 200 HP |
+ | | style="background: #F8F8FF;" | Recover 200 HP |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Pha Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Pha Repth |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 120 |
+ | | style="background: #F8F8FF;" | 120 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Fully recover HP |
+ | | style="background: #F8F8FF;" | Fully recover HP |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Lao Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Lao Repth |
− | |style="background: #F8F8FF;" | Area |
+ | | style="background: #F8F8FF;" | Area |
− | |style="background: #F8F8FF;" | 225 |
+ | | style="background: #F8F8FF;" | 225 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Recover 350 HP |
+ | | style="background: #F8F8FF;" | Recover 350 HP |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Phal Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Phal Repth |
− | |style="background: #F8F8FF;" | Area |
+ | | style="background: #F8F8FF;" | Area |
− | |style="background: #F8F8FF;" | 338 |
+ | | style="background: #F8F8FF;" | 338 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Fully recover HP |
+ | | style="background: #F8F8FF;" | Fully recover HP |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Duk |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Duk |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 15 |
+ | | style="background: #F8F8FF;" | 15 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Cures Poison |
+ | | style="background: #F8F8FF;" | Cures Poison |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Mumin |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Mumin |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 20 |
+ | | style="background: #F8F8FF;" | 20 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Cures Sleep |
+ | | style="background: #F8F8FF;" | Cures Sleep |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Maj |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Maj |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 15 |
+ | | style="background: #F8F8FF;" | 15 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Cures Curse |
+ | | style="background: #F8F8FF;" | Cures Curse |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Fin |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Fin |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 20 |
+ | | style="background: #F8F8FF;" | 20 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Cures Seal |
+ | | style="background: #F8F8FF;" | Cures Seal |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Suvi |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Suvi |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 15 |
+ | | style="background: #F8F8FF;" | 15 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Cures Paralysis |
+ | | style="background: #F8F8FF;" | Cures Paralysis |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Ranki |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Ranki |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 30 |
+ | | style="background: #F8F8FF;" | 30 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Cures Confusion |
+ | | style="background: #F8F8FF;" | Cures Confusion |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Param |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Param |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 45 |
+ | | style="background: #F8F8FF;" | 45 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Cures all bad status effects |
+ | | style="background: #F8F8FF;" | Cures all bad status effects |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Maen |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Maen |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 55 |
+ | | style="background: #F8F8FF;" | 55 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Revives dead players |
+ | | style="background: #F8F8FF;" | Revives dead players |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | HuaRip Maen |
+ | | style="background: #F8F8FF; text-align:left;" | HuaRip Maen |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 150 |
+ | | style="background: #F8F8FF;" | 150 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Fully revives dead players |
+ | | style="background: #F8F8FF;" | Fully revives dead players |
|} |
|} |
||
+ | ==Spell Nomenclature== |
||
+ | Each set of spells has a root word drawn from Japanese that alludes to the attributes of that spell family. |
||
+ | |||
+ | The root words for each spell set is: |
||
+ | * Fire is 爆/バク/baku, meaning "Explosion". |
||
+ | * Water is 竜/りゅう/ryu, meaning "Dragon". |
||
+ | * Earth is 岩/ガン/gan, meaning "Rock". |
||
+ | * Wood is 樹/ジュ/ju, meaning "Tree". |
||
+ | * Lightning is 雷/ライ/rai, meaning "Thunder". |
||
+ | * Darkness is 暗黒/アン/ankoku, meaning "Darkness". |
||
+ | |||
[[category: The World]] |
[[category: The World]] |
Revision as of 23:52, 28 July 2017
Orders? No, I'm only offering it as... a suggestion.
| ||
To meet .hack//Wiki's quality standards, this article requires general cleanup by formatting or adding more information. Because of this, the information on this page may not be factual. Please discuss this issue on the talk page |
This is a list of Spells and magic found in The World and The World R:2.
The World
Earth Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Gan Don | Area | 10 | Drop | 1 |
GiGan Don | Area | 20 | Drop | 2 |
OrGan Don | Area | 40 | Drop | 3 |
PhaGan Don | Area | 60 | Drop | 4 |
Gan Rom | Area | 10 | Tornado | 1 |
MeGan Rom | Area | 10 | Tornado | 2 |
OrGan Rom | Area | 40 | Tornado | 3 |
PhaGan Rom | Area | 60 | Tornado | 4 |
Gan Zot | Area | 20 | Raise | 1 |
GiGan Zot | Area | 30 | Raise | 2 |
OrGan Zot | Area | 50 | Raise | 3 |
PhaGan Zot | Area | 70 | Raise | 4 |
Yarthkins | Area | 50 | Summon | 1 |
Yarthkins Ch | Area | 70 | Summon | 2 |
Yarthkins Rf | Area | 90 | Summon | 3 |
Yarthkins Pha | Area | 110 | Summon | 4 |
Water Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Rue Rom | Area | 10 | Tornado | 1 |
MeRue Rom | Area | 20 | Tornado | 2 |
OrRue Rom | Area | 40 | Tornado | 3 |
PhaRue Rom | Area | 60 | Tornado | 4 |
Rue Zot | Area | 20 | Raise | 1 |
MeRue Zot | Area | 30 | Raise | 2 |
LaRue Zot | Area | 50 | Raise | 3 |
PhaRue Zot | Area | 70 | Raise | 4 |
Rue Kruz | Unit | 10 | Converge | 1 |
GiRue Kruz | Unit | 20 | Converge | 2 |
OrRue Kruz | Unit | 40 | Converge | 3 |
PhaRue Kruz | Unit | 60 | Converge | 4 |
Merrows | Area | 50 | Summon | 1 |
Merrows Ch | Area | 70 | Summon | 2 |
Merrows Rf | Area | 90 | Summon | 3 |
Merrows Pha | Area | 110 | Summon | 4 |
Fire Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Vak Don | Area | 10 | Drop | 1 |
GiVak Don | Area | 20 | Drop | 2 |
RaVak Don | Area | 40 | Drop | 3 |
PhaVak Don | Area | 60 | Drop | 4 |
Vak Rom | Area | 10 | Tornado | 1 |
BiVak Rom | Area | 20 | Tornado | 2 |
OrVak Rom | Area | 40 | Tornado | 3 |
PhaVak Rom | Area | 60 | Tornado | 4 |
Vak Kruz | Unit | 10 | Converge | 1 |
GiVak Kruz | Unit | 20 | Converge | 2 |
MeVak Kruz | Unit | 40 | Converge | 3 |
PhaVak Kruz | Unit | 60 | Converge | 4 |
Vulcan | Area | 50 | Summon | 1 |
Vulcan Ch | Area | 70 | Summon | 2 |
Vulcan Rf | Area | 90 | Summon | 3 |
Vulcan Pha | Area | 110 | Summon | 4 |
Wood Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Juk Rom | Area | 10 | Tornado | 1 |
BiJuk Rom | Area | 20 | Tornado | 2 |
RaJuk Rom | Area | 40 | Tornado | 3 |
PhaJuk Rom | Area | 60 | Tornado | 4 |
Juk Kruz | Unit | 10 | Converge | 1 |
MeJuk Kruz | Unit | 20 | Converge | 2 |
OrmJuk Kruz | Unit | 40 | Converge | 3 |
PhaJuk Kruz | Unit | 60 | Converge | 4 |
Juk Zot | Area | 20 | Raise | 1 |
RaJuk Zot | Area | 30 | Raise | 2 |
OrJuk Zot | Area | 50 | Raise | 3 |
PhaJuk Zot | Area | 60 | Raise | 4 |
Krake | Area | 50 | Summon | 1 |
Krake Ch | Area | 70 | Summon | 2 |
Krake Rf | Area | 90 | Summon | 3 |
Krake Pha | Area | 110 | Summon | 4 |
Thunder Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Rai Don | Area | 10 | Drop | 1 |
MeRai Don | Area | 20 | Drop | 2 |
GiRai Don | Area | 40 | Drop | 3 |
PhaRai Don | Area | 60 | Drop | 4 |
Rai Rom | Area | 10 | Tornado | 1 |
GiRai Rom | Area | 20 | Tornado | 2 |
MeRai Rom | Area | 40 | Tornado | 3 |
PhaRai Rom | Area | 60 | Tornado | 4 |
Rai Kruz | Unit | 10 | Converge | 1 |
MeRai Kruz | Unit | 20 | Converge | 2 |
OrmRai Kruz | Unit | 40 | Converge | 3 |
PhaRai Kruz | Unit | 60 | Converge | 4 |
Lanceor | Area | 50 | Summon | 1 |
Lanceor Ch | Area | 70 | Summon | 2 |
Lanceor Rf | Area | 90 | Summon | 3 |
Lanceor Pha | Area | 110 | Summon | 4 |
Darkness Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Ani Don | Area | 10 | Drop | 1 |
BiAni Don | Area | 20 | Drop | 2 |
OrbiAni Don | Area | 40 | Drop | 3 |
PhAni Don | Area | 60 | Drop | 4 |
Ani Zot | Area | 20 | Raise | 1 |
MeAni Zot | Area | 30 | Raise | 2 |
OrmeAni Zot | Area | 50 | Raise | 3 |
PhAni Zot | Area | 70 | Raise | 4 |
Ani Kruz | Unit | 10 | Converge | 1 |
MeAni Kruz | Unit | 20 | Converge | 2 |
OrmeAni Kruz | Unit | 40 | Converge | 3 |
PhAni Kruz | Unit | 60 | Converge | 4 |
Wryneck | Area | 50 | Summon | 1 |
Wryneck Ch | Area | 70 | Summon | 2 |
Wryneck Rf | Area | 90 | Summon | 3 |
Wryneck Pha | Area | 110 | Summon | 4 |
Non-Elemental Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Summon Goblin | Area | 25 | Summon | 1 |
More Goblins | Area | 30 | Summon | 2 |
Goblin King | Area | 35 | Summon | 3 |
King of Goblins | Area | 40 | Summon | 4 |
Stuck? | Area | 130 | Summon | 4 |
Healing Spells
Name | Target | SP | Type | Effect |
---|---|---|---|---|
Repth | Unit | 10 | Healing | Restore 150 HP. |
Ol Repth | Unit | 30 | Healing | Restore 400 HP. |
Pha Repth | Unit | 50 | Healing | Restore HP to the maximum. |
La Repth | Area | 20 | Healing | Recover target and any nearby member's HP by 150. |
Ola Repth | Area | 40 | Healing | Recover target and any nearby member's HP by 400. |
Phal Repth | Area | 60 | Healing | Recover target and any nearby member's HP to the maximum. |
Rip Teyn | Unit | 10 | Healing | Cure poison, paralysis, speed down, physical and elemental down. |
Rip Synk | Unit | 10 | Healing | Cure curse, charm, confusion, sleep and magical down. |
Rip Maen | Unit | 40 | Healing | Revive target from a ghost to full HP. |
Strengthening Spells
Name | Target | SP | Type | Effect |
---|---|---|---|---|
Rig Saem | Unit | 15 | Strengthening | HP Replenishes over time |
Rig Geam | Unit | 25 | Strengthening | SP Replenishes over time |
Ap Do | Unit | 15 | Strengthening | Temporary up in Speed |
Ap Corv | Unit | 15 | Strengthening | Temporary up in Phy. Str. |
Ap Vorv | Unit | 15 | Strengthening | Temporary up in Phy. Def. |
Ap Torv | Unit | 15 | Strengthening | Temporary up in Phy. Acc. |
Ap Corma | Unit | 15 | Strengthening | Temporary up in Mag. Str. |
Ap Vorma | Unit | 15 | Strengthening | Temporary up in Mag. Def. |
Ap Torma | Unit | 15 | Strengthening | Temporary up in Mag. Acc. |
Ap Ganz | Area | 10 | Strengthening | Temporary up in Earth Att. |
Ap Ruem | Area | 10 | Strengthening | Temporary up in Water Att. |
Ap Vakz | Area | 10 | Strengthening | Temporary up in Fire Att. |
Ap Juka | Area | 10 | Strengthening | Temporary up in Wood Att. |
Ap Raio | Area | 10 | Strengthening | Temporary up in Thunder Att. |
Ap Anid | Area | 10 | Strengthening | Temporary up in Dark Att. |
Weakening Spells
Name | Target | SP | Type | Effect |
---|---|---|---|---|
Duk Lei | Unit | 20 | Weakening | Poison a target. HP decreases over time. |
Suvi Lei | Unit | 20 | Weakening | Paralyze a target. Target will not react for a set time. |
Dek Do | Unit | 20 | Weakening | Slow down a target. Movement speed is drastically reduced. |
Miu Lei | Unit | 40 | Weakening | Charm a target. Target attacks only allies for a set time. |
Mumyn Lei | Unit | 30 | Weakening | Put a target to sleep. Target will not react for a set time. |
Ranki Lei | Unit | 30 | Weakening | Confuse a target. Target attacks both allies and enemies for a set time. |
Maj Lei | Unit | 30 | Weakening | Curse a target. SP decreases over time. |
Dek Corv | Unit | 15 | Weakening | Physical Attack is temporarily lowered by 5. |
Dek Vorv | Unit | 15 | Weakening | Physical Defense is temporarily lowered by 5. Will negate Physical Tolerance if any. |
Dek Torv | Unit | 15 | Weakening | Physical Accuracy is temporarily lowered by 5. |
Dek Corma | Unit | 15 | Weakening | Magical Attack is temporarily lowred by 5. |
Dek Vorma | Unit | 15 | Weakening | Magical Defense is temporarily lowered by 5. Will negate Magical Tolerance if any. |
Dek Torma | Unit | 15 | Weakening | Magical Accuracy is temporarily lowered by 5. |
Dek Ganz | Area | 10 | Weakening | Earth Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
Dek Ruem | Area | 10 | Weakening | Water Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
Dek Vakz | Area | 10 | Weakening | Fire Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
Dek Juka | Area | 10 | Weakening | Wood Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
Dek Raio | Area | 10 | Weakening | Thunder Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
Dek Anid | Area | 10 | Weakening | Darkness Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
The World R:2
Earth Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Gan Bolg | Area | 32 | Piercing | 5 |
OrGan Bolg | Area | 75 | Piercing | 18 |
Water Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Rue Kruz | Unit | 20 | Normal | 1 |
OrRue Kruz | Unit | 48 | Normal | 15 |
Fire Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Vak Don | Area | 36 | Piercing | 7 |
OrVak Don | Area | 84 | Piercing | 19 |
Wind Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Zan Rom | Area | 24 | Aerial | 3 |
OrZan Rom | Area | 64 | Aerial | 16 |
Light Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Lei Zas | Unit | 42 | Normal | 11 |
OrLei Zas | Unit | 198 | Normal | 21 |
Dark Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Ani Zot | Unit | 48 | Aerial | 13 |
OrAni Zot | Unit | 124 | Aerial | 26 |
Healing Spells
Name | Target | SP | Type | Effect |
---|---|---|---|---|
Repth | Unit | 16 | Healing | Recover 100 HP |
Ul Repth | Unit | 45 | Healing | Recover 200 HP |
La Repth | Area | 65 | Healing | Recover 100 HP |
Ol Repth | Unit | 80 | Healing | Recover 350 HP |
Lau Repth | Area | 120 | Healing | Recover 200 HP |
Pha Repth | Unit | 120 | Healing | Fully recover HP |
Lao Repth | Area | 225 | Healing | Recover 350 HP |
Phal Repth | Area | 338 | Healing | Fully recover HP |
Rip Duk | Unit | 15 | Healing | Cures Poison |
Rip Mumin | Unit | 20 | Healing | Cures Sleep |
Rip Maj | Unit | 15 | Healing | Cures Curse |
Rip Fin | Unit | 20 | Healing | Cures Seal |
Rip Suvi | Unit | 15 | Healing | Cures Paralysis |
Rip Ranki | Unit | 30 | Healing | Cures Confusion |
Rip Param | Unit | 45 | Healing | Cures all bad status effects |
Rip Maen | Unit | 55 | Healing | Revives dead players |
HuaRip Maen | Unit | 150 | Healing | Fully revives dead players |
Spell Nomenclature
Each set of spells has a root word drawn from Japanese that alludes to the attributes of that spell family.
The root words for each spell set is:
- Fire is 爆/バク/baku, meaning "Explosion".
- Water is 竜/りゅう/ryu, meaning "Dragon".
- Earth is 岩/ガン/gan, meaning "Rock".
- Wood is 樹/ジュ/ju, meaning "Tree".
- Lightning is 雷/ライ/rai, meaning "Thunder".
- Darkness is 暗黒/アン/ankoku, meaning "Darkness".