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==[[The World]]== |
==[[The World]]== |
||
===Earth Spells=== |
===Earth Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000;" |
− | !style="background: #CC9933; text-align:left;" width="150px" | Name |
+ | ! style="background: #CC9933; text-align:left;" width="150px" | Name |
− | !style="background: #CC9933;" width="100px" | Target |
+ | ! style="background: #CC9933;" width="100px" | Target |
− | !style="background: #CC9933;" width="75px" | SP |
+ | ! style="background: #CC9933;" width="75px" | SP |
− | !style="background: #CC9933;" width="100px" | Type |
+ | ! style="background: #CC9933;" width="100px" | Type |
− | !style="background: #CC9933;" width="100px" | Level |
+ | ! style="background: #CC9933;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Gan Don |
+ | | style="background: #CC9933; text-align:left;" | Gan Don |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 10 |
+ | | style="background: #CC9933;" | 10 |
− | |style="background: #CC9933;" | Drop |
+ | | style="background: #CC9933;" | Drop |
− | |style="background: #CC9933;" | 1 |
+ | | style="background: #CC9933;" | 1 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | GiGan Don |
+ | | style="background: #CC9933; text-align:left;" | GiGan Don |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 20 |
+ | | style="background: #CC9933;" | 20 |
− | |style="background: #CC9933;" | Drop |
+ | | style="background: #CC9933;" | Drop |
− | |style="background: #CC9933;" | 2 |
+ | | style="background: #CC9933;" | 2 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | OrGan Don |
+ | | style="background: #CC9933; text-align:left;" | OrGan Don |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 40 |
+ | | style="background: #CC9933;" | 40 |
− | |style="background: #CC9933;" | Drop |
+ | | style="background: #CC9933;" | Drop |
− | |style="background: #CC9933;" | 3 |
+ | | style="background: #CC9933;" | 3 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | PhaGan Don |
+ | | style="background: #CC9933; text-align:left;" | PhaGan Don |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 60 |
+ | | style="background: #CC9933;" | 60 |
− | |style="background: #CC9933;" | Drop |
+ | | style="background: #CC9933;" | Drop |
− | |style="background: #CC9933;" | 4 |
+ | | style="background: #CC9933;" | 4 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Gan Rom |
+ | | style="background: #CC9933; text-align:left;" | Gan Rom |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 10 |
+ | | style="background: #CC9933;" | 10 |
− | |style="background: #CC9933;" | Tornado |
+ | | style="background: #CC9933;" | Tornado |
− | |style="background: #CC9933;" | 1 |
+ | | style="background: #CC9933;" | 1 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | MeGan Rom |
+ | | style="background: #CC9933; text-align:left;" | MeGan Rom |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 10 |
+ | | style="background: #CC9933;" | 10 |
− | |style="background: #CC9933;" | Tornado |
+ | | style="background: #CC9933;" | Tornado |
− | |style="background: #CC9933;" | 2 |
+ | | style="background: #CC9933;" | 2 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | OrGan Rom |
+ | | style="background: #CC9933; text-align:left;" | OrGan Rom |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 40 |
+ | | style="background: #CC9933;" | 40 |
− | |style="background: #CC9933;" | Tornado |
+ | | style="background: #CC9933;" | Tornado |
− | |style="background: #CC9933;" | 3 |
+ | | style="background: #CC9933;" | 3 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | PhaGan Rom |
+ | | style="background: #CC9933; text-align:left;" | PhaGan Rom |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 60 |
+ | | style="background: #CC9933;" | 60 |
− | |style="background: #CC9933;" | Tornado |
+ | | style="background: #CC9933;" | Tornado |
− | |style="background: #CC9933;" | 4 |
+ | | style="background: #CC9933;" | 4 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Gan Zot |
+ | | style="background: #CC9933; text-align:left;" | Gan Zot |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 20 |
+ | | style="background: #CC9933;" | 20 |
− | |style="background: #CC9933;" | Raise |
+ | | style="background: #CC9933;" | Raise |
− | |style="background: #CC9933;" | 1 |
+ | | style="background: #CC9933;" | 1 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | GiGan Zot |
+ | | style="background: #CC9933; text-align:left;" | GiGan Zot |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 30 |
+ | | style="background: #CC9933;" | 30 |
− | |style="background: #CC9933;" | Raise |
+ | | style="background: #CC9933;" | Raise |
− | |style="background: #CC9933;" | 2 |
+ | | style="background: #CC9933;" | 2 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | OrGan Zot |
+ | | style="background: #CC9933; text-align:left;" | OrGan Zot |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 50 |
+ | | style="background: #CC9933;" | 50 |
− | |style="background: #CC9933;" | Raise |
+ | | style="background: #CC9933;" | Raise |
− | |style="background: #CC9933;" | 3 |
+ | | style="background: #CC9933;" | 3 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | PhaGan Zot |
+ | | style="background: #CC9933; text-align:left;" | PhaGan Zot |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 70 |
+ | | style="background: #CC9933;" | 70 |
− | |style="background: #CC9933;" | Raise |
+ | | style="background: #CC9933;" | Raise |
− | |style="background: #CC9933;" | 4 |
+ | | style="background: #CC9933;" | 4 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | |
+ | | style="background: #CC9933; text-align:left;" | Yarthkins |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | 50 |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | Summon |
− | |style="background: #CC9933;" | 1 |
+ | | style="background: #CC9933;" | 1 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | |
+ | | style="background: #CC9933; text-align:left;" | Yarthkins Ch |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | 70 |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | Summon |
− | |style="background: #CC9933;" | 2 |
+ | | style="background: #CC9933;" | 2 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | |
+ | | style="background: #CC9933; text-align:left;" | Yarthkins Rf |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | 90 |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | Summon |
− | |style="background: #CC9933;" | 3 |
+ | | style="background: #CC9933;" | 3 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | |
+ | | style="background: #CC9933; text-align:left;" | Yarthkins Pha |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | 110 |
− | |style="background: #CC9933;" | |
+ | | style="background: #CC9933;" | Summon |
− | |style="background: #CC9933;" | 4 |
+ | | style="background: #CC9933;" | 4 |
− | |- |
||
− | |style="background: #CC9933; text-align:left;" | Yarthkins |
||
− | |style="background: #CC9933;" | Area |
||
− | |style="background: #CC9933;" | 50 |
||
− | |style="background: #CC9933;" | Summon |
||
− | |style="background: #CC9933;" | 1 |
||
− | |- |
||
− | |style="background: #CC9933; text-align:left;" | Yarthkins Ch |
||
− | |style="background: #CC9933;" | Area |
||
− | |style="background: #CC9933;" | 70 |
||
− | |style="background: #CC9933;" | Summon |
||
− | |style="background: #CC9933;" | 2 |
||
− | |- |
||
− | |style="background: #CC9933; text-align:left;" | Yarthkins Rf |
||
− | |style="background: #CC9933;" | Area |
||
− | |style="background: #CC9933;" | 90 |
||
− | |style="background: #CC9933;" | Summon |
||
− | |style="background: #CC9933;" | 3 |
||
− | |- |
||
− | |style="background: #CC9933; text-align:left;" | Yarthkins Pha |
||
− | |style="background: #CC9933;" | Area |
||
− | |style="background: #CC9933;" | 50 |
||
− | |style="background: #CC9933;" | Summon |
||
− | |style="background: #CC9933;" | 4 |
||
|} |
|} |
||
===Water Spells=== |
===Water Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000;" |
− | !style="background: #e6e9ff; text-align:left;" width="150px" | Name |
+ | ! style="background: #e6e9ff; text-align:left;" width="150px" | Name |
− | !style="background: #e6e9ff;" width="100px" | Target |
+ | ! style="background: #e6e9ff;" width="100px" | Target |
− | !style="background: #e6e9ff;" width="75px" | SP |
+ | ! style="background: #e6e9ff;" width="75px" | SP |
− | !style="background: #e6e9ff;" width="100px" | Type |
+ | ! style="background: #e6e9ff;" width="100px" | Type |
− | !style="background: #e6e9ff;" width="100px" | Level |
+ | ! style="background: #e6e9ff;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Rue Rom |
+ | | style="background: #e6e9ff; text-align:left;" | Rue Rom |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 10 |
+ | | style="background: #e6e9ff;" | 10 |
− | |style="background: #e6e9ff;" | Tornado |
+ | | style="background: #e6e9ff;" | Tornado |
− | |style="background: #e6e9ff;" | 1 |
+ | | style="background: #e6e9ff;" | 1 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | MeRue Rom |
+ | | style="background: #e6e9ff; text-align:left;" | MeRue Rom |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 20 |
+ | | style="background: #e6e9ff;" | 20 |
− | |style="background: #e6e9ff;" | Tornado |
+ | | style="background: #e6e9ff;" | Tornado |
− | |style="background: #e6e9ff;" | 2 |
+ | | style="background: #e6e9ff;" | 2 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | OrRue Rom |
+ | | style="background: #e6e9ff; text-align:left;" | OrRue Rom |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 40 |
+ | | style="background: #e6e9ff;" | 40 |
− | |style="background: #e6e9ff;" | Tornado |
+ | | style="background: #e6e9ff;" | Tornado |
− | |style="background: #e6e9ff;" | 3 |
+ | | style="background: #e6e9ff;" | 3 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | PhaRue Rom |
+ | | style="background: #e6e9ff; text-align:left;" | PhaRue Rom |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 60 |
+ | | style="background: #e6e9ff;" | 60 |
− | |style="background: #e6e9ff;" | Tornado |
+ | | style="background: #e6e9ff;" | Tornado |
− | |style="background: #e6e9ff;" | 4 |
+ | | style="background: #e6e9ff;" | 4 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Rue Zot |
+ | | style="background: #e6e9ff; text-align:left;" | Rue Zot |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 20 |
+ | | style="background: #e6e9ff;" | 20 |
− | |style="background: #e6e9ff;" | Raise |
+ | | style="background: #e6e9ff;" | Raise |
− | |style="background: #e6e9ff;" | 1 |
+ | | style="background: #e6e9ff;" | 1 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | |
+ | | style="background: #e6e9ff; text-align:left;" | MeRue Zot |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 30 |
+ | | style="background: #e6e9ff;" | 30 |
− | |style="background: #e6e9ff;" | Raise |
+ | | style="background: #e6e9ff;" | Raise |
− | |style="background: #e6e9ff;" | 2 |
+ | | style="background: #e6e9ff;" | 2 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | |
+ | | style="background: #e6e9ff; text-align:left;" | LaRue Zot |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 50 |
+ | | style="background: #e6e9ff;" | 50 |
− | |style="background: #e6e9ff;" | Raise |
+ | | style="background: #e6e9ff;" | Raise |
− | |style="background: #e6e9ff;" | 3 |
+ | | style="background: #e6e9ff;" | 3 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | PhaRue Zot |
+ | | style="background: #e6e9ff; text-align:left;" | PhaRue Zot |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 70 |
+ | | style="background: #e6e9ff;" | 70 |
− | |style="background: #e6e9ff;" | Raise |
+ | | style="background: #e6e9ff;" | Raise |
− | |style="background: #e6e9ff;" | 4 |
+ | | style="background: #e6e9ff;" | 4 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Rue Kruz |
+ | | style="background: #e6e9ff; text-align:left;" | Rue Kruz |
− | |style="background: #e6e9ff;" | Unit |
+ | | style="background: #e6e9ff;" | Unit |
− | |style="background: #e6e9ff;" | 10 |
+ | | style="background: #e6e9ff;" | 10 |
− | |style="background: #e6e9ff;" | Converge |
+ | | style="background: #e6e9ff;" | Converge |
− | |style="background: #e6e9ff;" | 1 |
+ | | style="background: #e6e9ff;" | 1 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | GiRue Kruz |
+ | | style="background: #e6e9ff; text-align:left;" | GiRue Kruz |
− | |style="background: #e6e9ff;" | Unit |
+ | | style="background: #e6e9ff;" | Unit |
− | |style="background: #e6e9ff;" | 20 |
+ | | style="background: #e6e9ff;" | 20 |
− | |style="background: #e6e9ff;" | Converge |
+ | | style="background: #e6e9ff;" | Converge |
− | |style="background: #e6e9ff;" | 2 |
+ | | style="background: #e6e9ff;" | 2 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | OrRue Kruz |
+ | | style="background: #e6e9ff; text-align:left;" | OrRue Kruz |
− | |style="background: #e6e9ff;" | Unit |
+ | | style="background: #e6e9ff;" | Unit |
− | |style="background: #e6e9ff;" | 40 |
+ | | style="background: #e6e9ff;" | 40 |
− | |style="background: #e6e9ff;" | Converge |
+ | | style="background: #e6e9ff;" | Converge |
− | |style="background: #e6e9ff;" | 3 |
+ | | style="background: #e6e9ff;" | 3 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | PhaRue Kruz |
+ | | style="background: #e6e9ff; text-align:left;" | PhaRue Kruz |
− | |style="background: #e6e9ff;" | Unit |
+ | | style="background: #e6e9ff;" | Unit |
− | |style="background: #e6e9ff;" | 60 |
+ | | style="background: #e6e9ff;" | 60 |
− | |style="background: #e6e9ff;" | Converge |
+ | | style="background: #e6e9ff;" | Converge |
− | |style="background: #e6e9ff;" | 4 |
+ | | style="background: #e6e9ff;" | 4 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Merrows |
+ | | style="background: #e6e9ff; text-align:left;" | Merrows |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 50 |
+ | | style="background: #e6e9ff;" | 50 |
− | |style="background: #e6e9ff;" | Summon |
+ | | style="background: #e6e9ff;" | Summon |
− | |style="background: #e6e9ff;" | 1 |
+ | | style="background: #e6e9ff;" | 1 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Merrows Ch |
+ | | style="background: #e6e9ff; text-align:left;" | Merrows Ch |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 70 |
+ | | style="background: #e6e9ff;" | 70 |
− | |style="background: #e6e9ff;" | Summon |
+ | | style="background: #e6e9ff;" | Summon |
− | |style="background: #e6e9ff;" | 2 |
+ | | style="background: #e6e9ff;" | 2 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Merrows Rf |
+ | | style="background: #e6e9ff; text-align:left;" | Merrows Rf |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 90 |
+ | | style="background: #e6e9ff;" | 90 |
− | |style="background: #e6e9ff;" | Summon |
+ | | style="background: #e6e9ff;" | Summon |
− | |style="background: #e6e9ff;" | 3 |
+ | | style="background: #e6e9ff;" | 3 |
|- |
|- |
||
− | |style="background: #e6e9ff; text-align:left;" | Merrows Pha |
+ | | style="background: #e6e9ff; text-align:left;" | Merrows Pha |
− | |style="background: #e6e9ff;" | Area |
+ | | style="background: #e6e9ff;" | Area |
− | |style="background: #e6e9ff;" | 110 |
+ | | style="background: #e6e9ff;" | 110 |
− | |style="background: #e6e9ff;" | Summon |
+ | | style="background: #e6e9ff;" | Summon |
− | |style="background: #e6e9ff;" | 4 |
+ | | style="background: #e6e9ff;" | 4 |
|} |
|} |
||
===Fire Spells=== |
===Fire Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000;" |
− | !style="background: #FF6600; text-align:left;" width="150px" | Name |
+ | ! style="background: #FF6600; text-align:left;" width="150px" | Name |
− | !style="background: #FF6600;" width="100px" | Target |
+ | ! style="background: #FF6600;" width="100px" | Target |
− | !style="background: #FF6600;" width="75px" | SP |
+ | ! style="background: #FF6600;" width="75px" | SP |
− | !style="background: #FF6600;" width="100px" | Type |
+ | ! style="background: #FF6600;" width="100px" | Type |
− | !style="background: #FF6600;" width="100px" | Level |
+ | ! style="background: #FF6600;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vak Don |
+ | | style="background: #FF6600; text-align:left;" | Vak Don |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 10 |
+ | | style="background: #FF6600;" | 10 |
− | |style="background: #FF6600;" | Drop |
+ | | style="background: #FF6600;" | Drop |
− | |style="background: #FF6600;" | 1 |
+ | | style="background: #FF6600;" | 1 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | GiVak Don |
+ | | style="background: #FF6600; text-align:left;" | GiVak Don |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 20 |
+ | | style="background: #FF6600;" | 20 |
− | |style="background: #FF6600;" | Drop |
+ | | style="background: #FF6600;" | Drop |
− | |style="background: #FF6600;" | 2 |
+ | | style="background: #FF6600;" | 2 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | |
+ | | style="background: #FF6600; text-align:left;" | RaVak Don |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 40 |
+ | | style="background: #FF6600;" | 40 |
− | |style="background: #FF6600;" | Drop |
+ | | style="background: #FF6600;" | Drop |
− | |style="background: #FF6600;" | 3 |
+ | | style="background: #FF6600;" | 3 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | PhaVak Don |
+ | | style="background: #FF6600; text-align:left;" | PhaVak Don |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 60 |
+ | | style="background: #FF6600;" | 60 |
− | |style="background: #FF6600;" | Drop |
+ | | style="background: #FF6600;" | Drop |
− | |style="background: #FF6600;" | 4 |
+ | | style="background: #FF6600;" | 4 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vak Rom |
+ | | style="background: #FF6600; text-align:left;" | Vak Rom |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 10 |
+ | | style="background: #FF6600;" | 10 |
− | |style="background: #FF6600;" | Tornado |
+ | | style="background: #FF6600;" | Tornado |
− | |style="background: #FF6600;" | 1 |
+ | | style="background: #FF6600;" | 1 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | |
+ | | style="background: #FF6600; text-align:left;" | BiVak Rom |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 20 |
+ | | style="background: #FF6600;" | 20 |
− | |style="background: #FF6600;" | Tornado |
+ | | style="background: #FF6600;" | Tornado |
− | |style="background: #FF6600;" | 2 |
+ | | style="background: #FF6600;" | 2 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | OrVak Rom |
+ | | style="background: #FF6600; text-align:left;" | OrVak Rom |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 40 |
+ | | style="background: #FF6600;" | 40 |
− | |style="background: #FF6600;" | Tornado |
+ | | style="background: #FF6600;" | Tornado |
− | |style="background: #FF6600;" | 3 |
+ | | style="background: #FF6600;" | 3 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | PhaVak Rom |
+ | | style="background: #FF6600; text-align:left;" | PhaVak Rom |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 60 |
+ | | style="background: #FF6600;" | 60 |
− | |style="background: #FF6600;" | Tornado |
+ | | style="background: #FF6600;" | Tornado |
− | |style="background: #FF6600;" | 4 |
+ | | style="background: #FF6600;" | 4 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vak Kruz |
+ | | style="background: #FF6600; text-align:left;" | Vak Kruz |
− | |style="background: #FF6600;" | Unit |
+ | | style="background: #FF6600;" | Unit |
− | |style="background: #FF6600;" | 10 |
+ | | style="background: #FF6600;" | 10 |
− | |style="background: #FF6600;" | Converge |
+ | | style="background: #FF6600;" | Converge |
− | |style="background: #FF6600;" | 1 |
+ | | style="background: #FF6600;" | 1 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | GiVak Kruz |
+ | | style="background: #FF6600; text-align:left;" | GiVak Kruz |
− | |style="background: #FF6600;" | Unit |
+ | | style="background: #FF6600;" | Unit |
− | |style="background: #FF6600;" | 20 |
+ | | style="background: #FF6600;" | 20 |
− | |style="background: #FF6600;" | Converge |
+ | | style="background: #FF6600;" | Converge |
− | |style="background: #FF6600;" | 2 |
+ | | style="background: #FF6600;" | 2 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | |
+ | | style="background: #FF6600; text-align:left;" | MeVak Kruz |
− | |style="background: #FF6600;" | Unit |
+ | | style="background: #FF6600;" | Unit |
− | |style="background: #FF6600;" | 40 |
+ | | style="background: #FF6600;" | 40 |
− | |style="background: #FF6600;" | Converge |
+ | | style="background: #FF6600;" | Converge |
− | |style="background: #FF6600;" | 3 |
+ | | style="background: #FF6600;" | 3 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | PhaVak Kruz |
+ | | style="background: #FF6600; text-align:left;" | PhaVak Kruz |
− | |style="background: #FF6600;" | Unit |
+ | | style="background: #FF6600;" | Unit |
− | |style="background: #FF6600;" | 60 |
+ | | style="background: #FF6600;" | 60 |
− | |style="background: #FF6600;" | Converge |
+ | | style="background: #FF6600;" | Converge |
− | |style="background: #FF6600;" | 4 |
+ | | style="background: #FF6600;" | 4 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vulcan |
+ | | style="background: #FF6600; text-align:left;" | Vulcan |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 50 |
+ | | style="background: #FF6600;" | 50 |
− | |style="background: #FF6600;" | Summon |
+ | | style="background: #FF6600;" | Summon |
− | |style="background: #FF6600;" | 1 |
+ | | style="background: #FF6600;" | 1 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vulcan Ch |
+ | | style="background: #FF6600; text-align:left;" | Vulcan Ch |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 70 |
+ | | style="background: #FF6600;" | 70 |
− | |style="background: #FF6600;" | Summon |
+ | | style="background: #FF6600;" | Summon |
− | |style="background: #FF6600;" | 2 |
+ | | style="background: #FF6600;" | 2 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vulcan Rf |
+ | | style="background: #FF6600; text-align:left;" | Vulcan Rf |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 90 |
+ | | style="background: #FF6600;" | 90 |
− | |style="background: #FF6600;" | Summon |
+ | | style="background: #FF6600;" | Summon |
− | |style="background: #FF6600;" | 3 |
+ | | style="background: #FF6600;" | 3 |
|- |
|- |
||
− | |style="background: #FF6600; text-align:left;" | Vulcan Pha |
+ | | style="background: #FF6600; text-align:left;" | Vulcan Pha |
− | |style="background: #FF6600;" | Area |
+ | | style="background: #FF6600;" | Area |
− | |style="background: #FF6600;" | 110 |
+ | | style="background: #FF6600;" | 110 |
− | |style="background: #FF6600;" | Summon |
+ | | style="background: #FF6600;" | Summon |
− | |style="background: #FF6600;" | 4 |
+ | | style="background: #FF6600;" | 4 |
|} |
|} |
||
===Wood Spells=== |
===Wood Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000;" |
− | !style="background: #00FF00; text-align:left;" width="150px" | Name |
+ | ! style="background: #00FF00; text-align:left;" width="150px" | Name |
− | !style="background: #00FF00;" width="100px" | Target |
+ | ! style="background: #00FF00;" width="100px" | Target |
− | !style="background: #00FF00;" width="75px" | SP |
+ | ! style="background: #00FF00;" width="75px" | SP |
− | !style="background: #00FF00;" width="100px" | Type |
+ | ! style="background: #00FF00;" width="100px" | Type |
− | !style="background: #00FF00;" width="100px" | Level |
+ | ! style="background: #00FF00;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Juk Rom |
+ | | style="background: #00FF00; text-align:left;" | Juk Rom |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 10 |
+ | | style="background: #00FF00;" | 10 |
− | |style="background: #00FF00;" | Tornado |
+ | | style="background: #00FF00;" | Tornado |
− | |style="background: #00FF00;" | 1 |
+ | | style="background: #00FF00;" | 1 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | BiJuk Rom |
+ | | style="background: #00FF00; text-align:left;" | BiJuk Rom |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 20 |
+ | | style="background: #00FF00;" | 20 |
− | |style="background: #00FF00;" | Tornado |
+ | | style="background: #00FF00;" | Tornado |
− | |style="background: #00FF00;" | 2 |
+ | | style="background: #00FF00;" | 2 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | RaJuk Rom |
+ | | style="background: #00FF00; text-align:left;" | RaJuk Rom |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 40 |
+ | | style="background: #00FF00;" | 40 |
− | |style="background: #00FF00;" | Tornado |
+ | | style="background: #00FF00;" | Tornado |
− | |style="background: #00FF00;" | 3 |
+ | | style="background: #00FF00;" | 3 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | PhaJuk Rom |
+ | | style="background: #00FF00; text-align:left;" | PhaJuk Rom |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 60 |
+ | | style="background: #00FF00;" | 60 |
− | |style="background: #00FF00;" | Tornado |
+ | | style="background: #00FF00;" | Tornado |
− | |style="background: #00FF00;" | 4 |
+ | | style="background: #00FF00;" | 4 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Juk Kruz |
+ | | style="background: #00FF00; text-align:left;" | Juk Kruz |
− | |style="background: #00FF00;" | Unit |
+ | | style="background: #00FF00;" | Unit |
− | |style="background: #00FF00;" | 10 |
+ | | style="background: #00FF00;" | 10 |
− | |style="background: #00FF00;" | Converge |
+ | | style="background: #00FF00;" | Converge |
− | |style="background: #00FF00;" | 1 |
+ | | style="background: #00FF00;" | 1 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | MeJuk Kruz |
+ | | style="background: #00FF00; text-align:left;" | MeJuk Kruz |
− | |style="background: #00FF00;" | Unit |
+ | | style="background: #00FF00;" | Unit |
− | |style="background: #00FF00;" | 20 |
+ | | style="background: #00FF00;" | 20 |
− | |style="background: #00FF00;" | Converge |
+ | | style="background: #00FF00;" | Converge |
− | |style="background: #00FF00;" | 2 |
+ | | style="background: #00FF00;" | 2 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | OrmJuk Kruz |
+ | | style="background: #00FF00; text-align:left;" | OrmJuk Kruz |
− | |style="background: #00FF00;" | Unit |
+ | | style="background: #00FF00;" | Unit |
− | |style="background: #00FF00;" | 40 |
+ | | style="background: #00FF00;" | 40 |
− | |style="background: #00FF00;" | Converge |
+ | | style="background: #00FF00;" | Converge |
− | |style="background: #00FF00;" | 3 |
+ | | style="background: #00FF00;" | 3 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | PhaJuk Kruz |
+ | | style="background: #00FF00; text-align:left;" | PhaJuk Kruz |
− | |style="background: #00FF00;" | Unit |
+ | | style="background: #00FF00;" | Unit |
− | |style="background: #00FF00;" | 60 |
+ | | style="background: #00FF00;" | 60 |
− | |style="background: #00FF00;" | Converge |
+ | | style="background: #00FF00;" | Converge |
− | |style="background: #00FF00;" | 4 |
+ | | style="background: #00FF00;" | 4 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Juk Zot |
+ | | style="background: #00FF00; text-align:left;" | Juk Zot |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 20 |
+ | | style="background: #00FF00;" | 20 |
− | |style="background: #00FF00;" | Raise |
+ | | style="background: #00FF00;" | Raise |
− | |style="background: #00FF00;" | 1 |
+ | | style="background: #00FF00;" | 1 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | RaJuk Zot |
+ | | style="background: #00FF00; text-align:left;" | RaJuk Zot |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 30 |
+ | | style="background: #00FF00;" | 30 |
− | |style="background: #00FF00;" | Raise |
+ | | style="background: #00FF00;" | Raise |
− | |style="background: #00FF00;" | 2 |
+ | | style="background: #00FF00;" | 2 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | OrJuk Zot |
+ | | style="background: #00FF00; text-align:left;" | OrJuk Zot |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 50 |
+ | | style="background: #00FF00;" | 50 |
− | |style="background: #00FF00;" | Raise |
+ | | style="background: #00FF00;" | Raise |
− | |style="background: #00FF00;" | 3 |
+ | | style="background: #00FF00;" | 3 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | PhaJuk Zot |
+ | | style="background: #00FF00; text-align:left;" | PhaJuk Zot |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 60 |
+ | | style="background: #00FF00;" | 60 |
− | |style="background: #00FF00;" | Raise |
+ | | style="background: #00FF00;" | Raise |
− | |style="background: #00FF00;" | 4 |
+ | | style="background: #00FF00;" | 4 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Krake |
+ | | style="background: #00FF00; text-align:left;" | Krake |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 50 |
+ | | style="background: #00FF00;" | 50 |
− | |style="background: #00FF00;" | Summon |
+ | | style="background: #00FF00;" | Summon |
− | |style="background: #00FF00;" | 1 |
+ | | style="background: #00FF00;" | 1 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Krake Ch |
+ | | style="background: #00FF00; text-align:left;" | Krake Ch |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 70 |
+ | | style="background: #00FF00;" | 70 |
− | |style="background: #00FF00;" | Summon |
+ | | style="background: #00FF00;" | Summon |
− | |style="background: #00FF00;" | 2 |
+ | | style="background: #00FF00;" | 2 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Krake Rf |
+ | | style="background: #00FF00; text-align:left;" | Krake Rf |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 90 |
+ | | style="background: #00FF00;" | 90 |
− | |style="background: #00FF00;" | Summon |
+ | | style="background: #00FF00;" | Summon |
− | |style="background: #00FF00;" | 3 |
+ | | style="background: #00FF00;" | 3 |
|- |
|- |
||
− | |style="background: #00FF00; text-align:left;" | Krake Pha |
+ | | style="background: #00FF00; text-align:left;" | Krake Pha |
− | |style="background: #00FF00;" | Area |
+ | | style="background: #00FF00;" | Area |
− | |style="background: #00FF00;" | 110 |
+ | | style="background: #00FF00;" | 110 |
− | |style="background: #00FF00;" | Summon |
+ | | style="background: #00FF00;" | Summon |
− | |style="background: #00FF00;" | 4 |
+ | | style="background: #00FF00;" | 4 |
|} |
|} |
||
===Thunder Spells=== |
===Thunder Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000;" |
− | !style="background: #FFFF00; text-align:left;" width="150px" | Name |
+ | ! style="background: #FFFF00; text-align:left;" width="150px" | Name |
− | !style="background: #FFFF00;" width="100px" | Target |
+ | ! style="background: #FFFF00;" width="100px" | Target |
− | !style="background: #FFFF00;" width="75px" | SP |
+ | ! style="background: #FFFF00;" width="75px" | SP |
− | !style="background: #FFFF00;" width="100px" | Type |
+ | ! style="background: #FFFF00;" width="100px" | Type |
− | !style="background: #FFFF00;" width="100px" | Level |
+ | ! style="background: #FFFF00;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Rai Don |
+ | | style="background: #FFFF00; text-align:left;" | Rai Don |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 10 |
+ | | style="background: #FFFF00;" | 10 |
− | |style="background: #FFFF00;" | Drop |
+ | | style="background: #FFFF00;" | Drop |
− | |style="background: #FFFF00;" | 1 |
+ | | style="background: #FFFF00;" | 1 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | |
+ | | style="background: #FFFF00; text-align:left;" | MeRai Don |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 20 |
+ | | style="background: #FFFF00;" | 20 |
− | |style="background: #FFFF00;" | Drop |
+ | | style="background: #FFFF00;" | Drop |
− | |style="background: #FFFF00;" | 2 |
+ | | style="background: #FFFF00;" | 2 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | |
+ | | style="background: #FFFF00; text-align:left;" | GiRai Don |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 40 |
+ | | style="background: #FFFF00;" | 40 |
− | |style="background: #FFFF00;" | Drop |
+ | | style="background: #FFFF00;" | Drop |
− | |style="background: #FFFF00;" | 3 |
+ | | style="background: #FFFF00;" | 3 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | PhaRai Don |
+ | | style="background: #FFFF00; text-align:left;" | PhaRai Don |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 60 |
+ | | style="background: #FFFF00;" | 60 |
− | |style="background: #FFFF00;" | Drop |
+ | | style="background: #FFFF00;" | Drop |
− | |style="background: #FFFF00;" | 4 |
+ | | style="background: #FFFF00;" | 4 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Rai Rom |
+ | | style="background: #FFFF00; text-align:left;" | Rai Rom |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 10 |
+ | | style="background: #FFFF00;" | 10 |
− | |style="background: #FFFF00;" | Tornado |
+ | | style="background: #FFFF00;" | Tornado |
− | |style="background: #FFFF00;" | 1 |
+ | | style="background: #FFFF00;" | 1 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | GiRai Rom |
+ | | style="background: #FFFF00; text-align:left;" | GiRai Rom |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 20 |
+ | | style="background: #FFFF00;" | 20 |
− | |style="background: #FFFF00;" | Tornado |
+ | | style="background: #FFFF00;" | Tornado |
− | |style="background: #FFFF00;" | 2 |
+ | | style="background: #FFFF00;" | 2 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | MeRai Rom |
+ | | style="background: #FFFF00; text-align:left;" | MeRai Rom |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 40 |
+ | | style="background: #FFFF00;" | 40 |
− | |style="background: #FFFF00;" | Tornado |
+ | | style="background: #FFFF00;" | Tornado |
− | |style="background: #FFFF00;" | 3 |
+ | | style="background: #FFFF00;" | 3 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | PhaRai Rom |
+ | | style="background: #FFFF00; text-align:left;" | PhaRai Rom |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 60 |
+ | | style="background: #FFFF00;" | 60 |
− | |style="background: #FFFF00;" | Tornado |
+ | | style="background: #FFFF00;" | Tornado |
− | |style="background: #FFFF00;" | 4 |
+ | | style="background: #FFFF00;" | 4 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Rai Kruz |
+ | | style="background: #FFFF00; text-align:left;" | Rai Kruz |
− | |style="background: #FFFF00;" | Unit |
+ | | style="background: #FFFF00;" | Unit |
− | |style="background: #FFFF00;" | 10 |
+ | | style="background: #FFFF00;" | 10 |
− | |style="background: #FFFF00;" | Converge |
+ | | style="background: #FFFF00;" | Converge |
− | |style="background: #FFFF00;" | 1 |
+ | | style="background: #FFFF00;" | 1 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | MeRai Kruz |
+ | | style="background: #FFFF00; text-align:left;" | MeRai Kruz |
− | |style="background: #FFFF00;" | Unit |
+ | | style="background: #FFFF00;" | Unit |
− | |style="background: #FFFF00;" | 20 |
+ | | style="background: #FFFF00;" | 20 |
− | |style="background: #FFFF00;" | Converge |
+ | | style="background: #FFFF00;" | Converge |
− | |style="background: #FFFF00;" | 2 |
+ | | style="background: #FFFF00;" | 2 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | OrmRai Kruz |
+ | | style="background: #FFFF00; text-align:left;" | OrmRai Kruz |
− | |style="background: #FFFF00;" | Unit |
+ | | style="background: #FFFF00;" | Unit |
− | |style="background: #FFFF00;" | 40 |
+ | | style="background: #FFFF00;" | 40 |
− | |style="background: #FFFF00;" | Converge |
+ | | style="background: #FFFF00;" | Converge |
− | |style="background: #FFFF00;" | 3 |
+ | | style="background: #FFFF00;" | 3 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | PhaRai Kruz |
+ | | style="background: #FFFF00; text-align:left;" | PhaRai Kruz |
− | |style="background: #FFFF00;" | Unit |
+ | | style="background: #FFFF00;" | Unit |
− | |style="background: #FFFF00;" | 60 |
+ | | style="background: #FFFF00;" | 60 |
− | |style="background: #FFFF00;" | Converge |
+ | | style="background: #FFFF00;" | Converge |
− | |style="background: #FFFF00;" | 4 |
+ | | style="background: #FFFF00;" | 4 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Lanceor |
+ | | style="background: #FFFF00; text-align:left;" | Lanceor |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 50 |
+ | | style="background: #FFFF00;" | 50 |
− | |style="background: #FFFF00;" | Summon |
+ | | style="background: #FFFF00;" | Summon |
− | |style="background: #FFFF00;" | 1 |
+ | | style="background: #FFFF00;" | 1 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Lanceor Ch |
+ | | style="background: #FFFF00; text-align:left;" | Lanceor Ch |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 70 |
+ | | style="background: #FFFF00;" | 70 |
− | |style="background: #FFFF00;" | Summon |
+ | | style="background: #FFFF00;" | Summon |
− | |style="background: #FFFF00;" | 2 |
+ | | style="background: #FFFF00;" | 2 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Lanceor Rf |
+ | | style="background: #FFFF00; text-align:left;" | Lanceor Rf |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 90 |
+ | | style="background: #FFFF00;" | 90 |
− | |style="background: #FFFF00;" | Summon |
+ | | style="background: #FFFF00;" | Summon |
− | |style="background: #FFFF00;" | 3 |
+ | | style="background: #FFFF00;" | 3 |
|- |
|- |
||
− | |style="background: #FFFF00; text-align:left;" | Lanceor Pha |
+ | | style="background: #FFFF00; text-align:left;" | Lanceor Pha |
− | |style="background: #FFFF00;" | Area |
+ | | style="background: #FFFF00;" | Area |
− | |style="background: #FFFF00;" | 110 |
+ | | style="background: #FFFF00;" | 110 |
− | |style="background: #FFFF00;" | Summon |
+ | | style="background: #FFFF00;" | Summon |
− | |style="background: #FFFF00;" | 4 |
+ | | style="background: #FFFF00;" | 4 |
|} |
|} |
||
===Darkness Spells=== |
===Darkness Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000, width: 500px;" |
− | !style="background: # |
+ | ! style="background: #CC00FF; text-align:left;" width="150px" | '''Name''' |
− | !style="background: # |
+ | ! style="background: #CC00FF;" width="100px" | Target |
− | !style="background: # |
+ | ! style="background: #CC00FF;" width="75px" | SP |
− | !style="background: # |
+ | ! style="background: #CC00FF;" width="100px" | Type |
− | !style="background: # |
+ | ! style="background: #CC00FF;" width="100px" | Level |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Ani Don |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 10 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Drop |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 1 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | BiAni Don |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 20 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Drop |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 2 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | OrbiAni Don |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 40 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Drop |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 3 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | PhAni Don |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 60 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Drop |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 4 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Ani Zot |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 20 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Raise |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 1 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | MeAni Zot |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 30 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Raise |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 2 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | OrmeAni Zot |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 50 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Raise |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 3 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | PhAni Zot |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 70 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Raise |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 4 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Ani Kruz |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Unit |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 10 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Converge |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 1 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | MeAni Kruz |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Unit |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 20 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Converge |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 2 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | OrmeAni Kruz |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Unit |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 40 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Converge |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 3 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | PhAni Kruz |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Unit |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 60 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Converge |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 4 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Wryneck |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 50 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Summon |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 1 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Wryneck Ch |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 70 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Summon |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 2 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Wryneck Rf |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 90 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Summon |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 3 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #CC00FF; text-align:left;" | Wryneck Pha |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Area |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 110 |
− | |style="background: # |
+ | | style="background: #CC00FF;" | Summon |
− | |style="background: # |
+ | | style="background: #CC00FF;" | 4 |
|} |
|} |
||
===Non-Elemental Spells=== |
===Non-Elemental Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000;" |
− | !style="background: #FFFFCC; text-align:left;" width="150px" | Name |
+ | ! style="background: #FFFFCC; text-align:left;" width="150px" | Name |
− | !style="background: #FFFFCC;" width="100px" | Target |
+ | ! style="background: #FFFFCC;" width="100px" | Target |
− | !style="background: #FFFFCC;" width="75px" | SP |
+ | ! style="background: #FFFFCC;" width="75px" | SP |
− | !style="background: #FFFFCC;" width="100px" | Type |
+ | ! style="background: #FFFFCC;" width="100px" | Type |
− | !style="background: #FFFFCC;" width="100px" | Level |
+ | ! style="background: #FFFFCC;" width="100px" | Level |
|- |
|- |
||
− | |style="background: #FFFFCC; text-align:left;" | Summon Goblin |
+ | | style="background: #FFFFCC; text-align:left;" | Summon Goblin |
− | |style="background: #FFFFCC;" | Area |
+ | | style="background: #FFFFCC;" | Area |
− | |style="background: #FFFFCC;" | 25 |
+ | | style="background: #FFFFCC;" | 25 |
− | |style="background: #FFFFCC;" | Summon |
+ | | style="background: #FFFFCC;" | Summon |
− | |style="background: #FFFFCC;" | 1 |
+ | | style="background: #FFFFCC;" | 1 |
|- |
|- |
||
− | |style="background: #FFFFCC; text-align:left;" | More Goblins |
+ | | style="background: #FFFFCC; text-align:left;" | More Goblins |
− | |style="background: #FFFFCC;" | Area |
+ | | style="background: #FFFFCC;" | Area |
− | |style="background: #FFFFCC;" | 30 |
+ | | style="background: #FFFFCC;" | 30 |
− | |style="background: #FFFFCC;" | Summon |
+ | | style="background: #FFFFCC;" | Summon |
− | |style="background: #FFFFCC;" | 2 |
+ | | style="background: #FFFFCC;" | 2 |
|- |
|- |
||
− | |style="background: #FFFFCC; text-align:left;" | Goblin King |
+ | | style="background: #FFFFCC; text-align:left;" | Goblin King |
− | |style="background: #FFFFCC;" | Area |
+ | | style="background: #FFFFCC;" | Area |
− | |style="background: #FFFFCC;" | 35 |
+ | | style="background: #FFFFCC;" | 35 |
− | |style="background: #FFFFCC;" | Summon |
+ | | style="background: #FFFFCC;" | Summon |
− | |style="background: #FFFFCC;" | 3 |
+ | | style="background: #FFFFCC;" | 3 |
|- |
|- |
||
− | |style="background: #FFFFCC; text-align:left;" | King of Goblins |
+ | | style="background: #FFFFCC; text-align:left;" | King of Goblins |
− | |style="background: #FFFFCC;" | Area |
+ | | style="background: #FFFFCC;" | Area |
− | |style="background: #FFFFCC;" | 40 |
+ | | style="background: #FFFFCC;" | 40 |
− | |style="background: #FFFFCC;" | Summon |
+ | | style="background: #FFFFCC;" | Summon |
− | |style="background: #FFFFCC;" | 4 |
+ | | style="background: #FFFFCC;" | 4 |
− | |- |
||
− | |style="background: #FFFFCC; text-align:left;" | Stuck? |
||
− | |style="background: #FFFFCC;" | Area |
||
− | |style="background: #FFFFCC;" | 130 |
||
− | |style="background: #FFFFCC;" | Summon |
||
− | |style="background: #FFFFCC;" | 4 |
||
|- |
|- |
||
+ | | style="background: #FFFFCC; text-align:left;" | Stuck? |
||
+ | | style="background: #FFFFCC;" | Area |
||
+ | | style="background: #FFFFCC;" | 130 |
||
+ | | style="background: #FFFFCC;" | Summon |
||
+ | | style="background: #FFFFCC;" | 4 |
||
|} |
|} |
||
===Healing Spells=== |
===Healing Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000;" |
− | !style="background: #F8F8FF; text-align:left;" width="100px" | Name |
+ | ! style="background: #F8F8FF; text-align:left;" width="100px" | Name |
− | !style="background: #F8F8FF;" width="100px" | Target |
+ | ! style="background: #F8F8FF;" width="100px" | Target |
− | !style="background: #F8F8FF;" width="75px" | SP |
+ | ! style="background: #F8F8FF;" width="75px" | SP |
− | !style="background: #F8F8FF;" width="100px" | Type |
+ | ! style="background: #F8F8FF;" width="100px" | Type |
− | !style="background: #F8F8FF;" width="250px" | Effect |
+ | ! style="background: #F8F8FF;" width="250px" | Effect |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Repth |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 10 |
+ | | style="background: #F8F8FF;" | 10 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Restore 150 HP |
+ | | style="background: #F8F8FF;" | Restore 150 HP. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Ol Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Ol Repth |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 30 |
+ | | style="background: #F8F8FF;" | 30 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Restore 400 HP |
+ | | style="background: #F8F8FF;" | Restore 400 HP. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Pha Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Pha Repth |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 50 |
+ | | style="background: #F8F8FF;" | 50 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | Restore |
+ | | style="background: #F8F8FF;" | Restore HP to the maximum. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | La Repth |
+ | | style="background: #F8F8FF; text-align:left;" | La Repth |
− | |style="background: #F8F8FF;" | Area |
+ | | style="background: #F8F8FF;" | Area |
− | |style="background: #F8F8FF;" | 20 |
+ | | style="background: #F8F8FF;" | 20 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | |
+ | | style="background: #F8F8FF;" | Recover target and any nearby member's HP by 150. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Ola Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Ola Repth |
− | |style="background: #F8F8FF;" | Area |
+ | | style="background: #F8F8FF;" | Area |
− | |style="background: #F8F8FF;" | 40 |
+ | | style="background: #F8F8FF;" | 40 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | |
+ | | style="background: #F8F8FF;" | Recover target and any nearby member's HP by 400. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Phal Repth |
+ | | style="background: #F8F8FF; text-align:left;" | Phal Repth |
− | |style="background: #F8F8FF;" | Area |
+ | | style="background: #F8F8FF;" | Area |
− | |style="background: #F8F8FF;" | 60 |
+ | | style="background: #F8F8FF;" | 60 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | |
+ | | style="background: #F8F8FF;" | Recover target and any nearby member's HP to the maximum. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Teyn |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Teyn |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 10 |
+ | | style="background: #F8F8FF;" | 10 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | |
+ | | style="background: #F8F8FF;" | Cure poison, paralysis, speed down, physical and elemental down. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Synk |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Synk |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 10 |
+ | | style="background: #F8F8FF;" | 10 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | |
+ | | style="background: #F8F8FF;" | Cure curse, charm, confusion, sleep and magical down. |
|- |
|- |
||
− | |style="background: #F8F8FF; text-align:left;" | Rip Maen |
+ | | style="background: #F8F8FF; text-align:left;" | Rip Maen |
− | |style="background: #F8F8FF;" | Unit |
+ | | style="background: #F8F8FF;" | Unit |
− | |style="background: #F8F8FF;" | 40 |
+ | | style="background: #F8F8FF;" | 40 |
− | |style="background: #F8F8FF;" | Healing |
+ | | style="background: #F8F8FF;" | Healing |
− | |style="background: #F8F8FF;" | |
+ | | style="background: #F8F8FF;" | Revive target from a ghost to full HP. |
|} |
|} |
||
===Strengthening Spells=== |
===Strengthening Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000;" |
− | !style="background: #FF6666; text-align:left;" width="100px" | Name |
+ | ! style="background: #FF6666; text-align:left;" width="100px" | Name |
− | !style="background: #FF6666;" width="100px" | Target |
+ | ! style="background: #FF6666;" width="100px" | Target |
− | !style="background: #FF6666;" width="75px" | SP |
+ | ! style="background: #FF6666;" width="75px" | SP |
− | !style="background: #FF6666;" width="100px" | Type |
+ | ! style="background: #FF6666;" width="100px" | Type |
− | !style="background: #FF6666;" width="250px" | Effect |
+ | ! style="background: #FF6666;" width="250px" | Effect |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Rig Saem |
+ | | style="background: #FF6666; text-align:left;" | Rig Saem |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | HP Replenishes over time |
+ | | style="background: #FF6666;" | HP Replenishes over time |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Rig Geam |
+ | | style="background: #FF6666; text-align:left;" | Rig Geam |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 25 |
+ | | style="background: #FF6666;" | 25 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | SP Replenishes over time |
+ | | style="background: #FF6666;" | SP Replenishes over time |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Do |
+ | | style="background: #FF6666; text-align:left;" | Ap Do |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Speed |
+ | | style="background: #FF6666;" | Temporary up in Speed |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Corv |
+ | | style="background: #FF6666; text-align:left;" | Ap Corv |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Phy. Str. |
+ | | style="background: #FF6666;" | Temporary up in Phy. Str. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Vorv |
+ | | style="background: #FF6666; text-align:left;" | Ap Vorv |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Phy. Def. |
+ | | style="background: #FF6666;" | Temporary up in Phy. Def. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Torv |
+ | | style="background: #FF6666; text-align:left;" | Ap Torv |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Phy. Acc. |
+ | | style="background: #FF6666;" | Temporary up in Phy. Acc. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Corma |
+ | | style="background: #FF6666; text-align:left;" | Ap Corma |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Mag. Str. |
+ | | style="background: #FF6666;" | Temporary up in Mag. Str. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Vorma |
+ | | style="background: #FF6666; text-align:left;" | Ap Vorma |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Mag. Def. |
+ | | style="background: #FF6666;" | Temporary up in Mag. Def. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Torma |
+ | | style="background: #FF6666; text-align:left;" | Ap Torma |
− | |style="background: #FF6666;" | Unit |
+ | | style="background: #FF6666;" | Unit |
− | |style="background: #FF6666;" | 15 |
+ | | style="background: #FF6666;" | 15 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Mag. Acc. |
+ | | style="background: #FF6666;" | Temporary up in Mag. Acc. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Ganz |
+ | | style="background: #FF6666; text-align:left;" | Ap Ganz |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Earth Att. |
+ | | style="background: #FF6666;" | Temporary up in Earth Att. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Ruem |
+ | | style="background: #FF6666; text-align:left;" | Ap Ruem |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Water Att. |
+ | | style="background: #FF6666;" | Temporary up in Water Att. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Vakz |
+ | | style="background: #FF6666; text-align:left;" | Ap Vakz |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Fire Att. |
+ | | style="background: #FF6666;" | Temporary up in Fire Att. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Juka |
+ | | style="background: #FF6666; text-align:left;" | Ap Juka |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Wood Att. |
+ | | style="background: #FF6666;" | Temporary up in Wood Att. |
|- |
|- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Raio |
+ | | style="background: #FF6666; text-align:left;" | Ap Raio |
− | |style="background: #FF6666;" | Area |
+ | | style="background: #FF6666;" | Area |
− | |style="background: #FF6666;" | 10 |
+ | | style="background: #FF6666;" | 10 |
− | |style="background: #FF6666;" | Strengthening |
+ | | style="background: #FF6666;" | Strengthening |
− | |style="background: #FF6666;" | Temporary up in Thunder Att. |
+ | | style="background: #FF6666;" | Temporary up in Thunder Att. |
− | |- |
||
− | |style="background: #FF6666; text-align:left;" | Ap Anid |
||
− | |style="background: #FF6666;" | Area |
||
− | |style="background: #FF6666;" | 10 |
||
− | |style="background: #FF6666;" | Strengthening |
||
− | |style="background: #FF6666;" | Temporary up in Dark Att. |
||
|- |
|- |
||
+ | | style="background: #FF6666; text-align:left;" | Ap Anid |
||
+ | | style="background: #FF6666;" | Area |
||
+ | | style="background: #FF6666;" | 10 |
||
+ | | style="background: #FF6666;" | Strengthening |
||
+ | | style="background: #FF6666;" | Temporary up in Dark Att. |
||
|} |
|} |
||
===Weakening Spells=== |
===Weakening Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000;" |
− | !style="background: #00FF99; text-align:left;" width="100px" | Name |
+ | ! style="background: #00FF99; text-align:left;" width="100px" | Name |
− | !style="background: #00FF99;" width="100px" | Target |
+ | ! style="background: #00FF99;" width="100px" | Target |
− | !style="background: #00FF99;" width="75px" | SP |
+ | ! style="background: #00FF99;" width="75px" | SP |
− | !style="background: #00FF99;" width="100px" | Type |
+ | ! style="background: #00FF99;" width="100px" | Type |
− | !style="background: #00FF99;" width="250px" | Effect |
+ | ! style="background: #00FF99;" width="250px" | Effect |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Duk Lei |
+ | | style="background: #00FF99; text-align:left;" | Duk Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 20 |
+ | | style="background: #00FF99;" | 20 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Poison a target. HP decreases over time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Suvi Lei |
+ | | style="background: #00FF99; text-align:left;" | Suvi Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 20 |
+ | | style="background: #00FF99;" | 20 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Paralyze a target. Target will not react for a set time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Do |
+ | | style="background: #00FF99; text-align:left;" | Dek Do |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 20 |
+ | | style="background: #00FF99;" | 20 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Slow down a target. Movement speed is drastically reduced. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Miu Lei |
+ | | style="background: #00FF99; text-align:left;" | Miu Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 40 |
+ | | style="background: #00FF99;" | 40 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Charm a target. Target attacks only allies for a set time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Mumyn Lei |
+ | | style="background: #00FF99; text-align:left;" | Mumyn Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 30 |
+ | | style="background: #00FF99;" | 30 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Put a target to sleep. Target will not react for a set time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Ranki Lei |
+ | | style="background: #00FF99; text-align:left;" | Ranki Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 30 |
+ | | style="background: #00FF99;" | 30 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Confuse a target. Target attacks both allies and enemies for a set time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Maj Lei |
+ | | style="background: #00FF99; text-align:left;" | Maj Lei |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 30 |
+ | | style="background: #00FF99;" | 30 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Curse a target. SP decreases over time. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Corv |
+ | | style="background: #00FF99; text-align:left;" | Dek Corv |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Physical Attack is temporarily lowered by 5. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Vorv |
+ | | style="background: #00FF99; text-align:left;" | Dek Vorv |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Physical Defense is temporarily lowered by 5. Will negate Physical Tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Torv |
+ | | style="background: #00FF99; text-align:left;" | Dek Torv |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Physical Accuracy is temporarily lowered by 5. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Corma |
+ | | style="background: #00FF99; text-align:left;" | Dek Corma |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Magical Attack is temporarily lowred by 5. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Vorma |
+ | | style="background: #00FF99; text-align:left;" | Dek Vorma |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Magical Defense is temporarily lowered by 5. Will negate Magical Tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Torma |
+ | | style="background: #00FF99; text-align:left;" | Dek Torma |
− | |style="background: #00FF99;" | Unit |
+ | | style="background: #00FF99;" | Unit |
− | |style="background: #00FF99;" | 15 |
+ | | style="background: #00FF99;" | 15 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Magical Accuracy is temporarily lowered by 5. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Ganz |
+ | | style="background: #00FF99; text-align:left;" | Dek Ganz |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Earth Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Ruem |
+ | | style="background: #00FF99; text-align:left;" | Dek Ruem |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Water Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Vakz |
+ | | style="background: #00FF99; text-align:left;" | Dek Vakz |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Fire Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Juka |
+ | | style="background: #00FF99; text-align:left;" | Dek Juka |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Wood Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
|- |
|- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Raio |
+ | | style="background: #00FF99; text-align:left;" | Dek Raio |
− | |style="background: #00FF99;" | Area |
+ | | style="background: #00FF99;" | Area |
− | |style="background: #00FF99;" | 10 |
+ | | style="background: #00FF99;" | 10 |
− | |style="background: #00FF99;" | Weakening |
+ | | style="background: #00FF99;" | Weakening |
− | |style="background: #00FF99;" | |
+ | | style="background: #00FF99;" | Thunder Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
− | |- |
||
− | |style="background: #00FF99; text-align:left;" | Dek Anid |
||
− | |style="background: #00FF99;" | Area |
||
− | |style="background: #00FF99;" | 10 |
||
− | |style="background: #00FF99;" | Weakening |
||
− | |style="background: #00FF99;" |Temporary down in Dark Att. |
||
|- |
|- |
||
+ | | style="background: #00FF99; text-align:left;" | Dek Anid |
||
+ | | style="background: #00FF99;" | Area |
||
+ | | style="background: #00FF99;" | 10 |
||
+ | | style="background: #00FF99;" | Weakening |
||
+ | | style="background: #00FF99;" | Darkness Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
||
|} |
|} |
||
Line 986: | Line 959: | ||
===Earth Spells=== |
===Earth Spells=== |
||
− | {| |
+ | {| style="text-align: center; background: #000000;" |
− | !style="background: #CC9933; text-align:left;" width="150px" | Name |
+ | ! style="background: #CC9933; text-align:left;" width="150px" | Name |
− | !style="background: #CC9933;" width="100px" | Target |
+ | ! style="background: #CC9933;" width="100px" | Target |
− | !style="background: #CC9933;" width="75px" | SP |
+ | ! style="background: #CC9933;" width="75px" | SP |
− | !style="background: #CC9933;" width="100px" | Type |
+ | ! style="background: #CC9933;" width="100px" | Type |
− | !style="background: #CC9933;" width="100px" | Job level |
+ | ! style="background: #CC9933;" width="100px" | Job level |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | Gan Bolg |
+ | | style="background: #CC9933; text-align:left;" | Gan Bolg |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 32 |
+ | | style="background: #CC9933;" | 32 |
− | |style="background: #CC9933;" | Piercing |
+ | | style="background: #CC9933;" | Piercing |
− | |style="background: #CC9933;" | 5 |
+ | | style="background: #CC9933;" | 5 |
|- |
|- |
||
− | |style="background: #CC9933; text-align:left;" | OrGan Bolg |
+ | | style="background: #CC9933; text-align:left;" | OrGan Bolg |
− | |style="background: #CC9933;" | Area |
+ | | style="background: #CC9933;" | Area |
− | |style="background: #CC9933;" | 75 |
+ | | style="background: #CC9933;" | 75 |
− | |style="background: #CC9933;" | Piercing |
+ | | style="background: #CC9933;" | Piercing |
− | |style="background: #CC9933;" | 18 |
+ | | style="background: #CC9933;" | 18 |
+ | |} |
||
+ | |||
+ | ===Water Spells=== |
||
+ | {| style="text-align: center; background: #000000;" |
||
+ | ! style="background: #e6e9ff; text-align:left;" width="150px" | Name |
||
+ | ! style="background: #e6e9ff;" width="100px" | Target |
||
+ | ! style="background: #e6e9ff;" width="75px" | SP |
||
+ | ! style="background: #e6e9ff;" width="100px" | Type |
||
+ | ! style="background: #e6e9ff;" width="100px" | Job level |
||
+ | |- |
||
+ | | style="background: #e6e9ff; text-align:left;" | Rue Kruz |
||
+ | | style="background: #e6e9ff;" | Unit |
||
+ | | style="background: #e6e9ff;" | 20 |
||
+ | | style="background: #e6e9ff;" | Normal |
||
+ | | style="background: #e6e9ff;" | 1 |
||
+ | |- |
||
+ | | style="background: #e6e9ff; text-align:left;" | OrRue Kruz |
||
+ | | style="background: #e6e9ff;" | Unit |
||
+ | | style="background: #e6e9ff;" | 48 |
||
+ | | style="background: #e6e9ff;" | Normal |
||
+ | | style="background: #e6e9ff;" | 15 |
||
+ | |} |
||
+ | |||
+ | ===Fire Spells=== |
||
+ | {| style="text-align: center; background: #000000;" |
||
+ | ! style="background: #FF6600; text-align:left;" width="150px" | Name |
||
+ | ! style="background: #FF6600;" width="100px" | Target |
||
+ | ! style="background: #FF6600;" width="75px" | SP |
||
+ | ! style="background: #FF6600;" width="100px" | Type |
||
+ | ! style="background: #FF6600;" width="100px" | Job level |
||
+ | |- |
||
+ | | style="background: #FF6600; text-align:left;" | Vak Don |
||
+ | | style="background: #FF6600;" | Area |
||
+ | | style="background: #FF6600;" | 36 |
||
+ | | style="background: #FF6600;" | Piercing |
||
+ | | style="background: #FF6600;" | 7 |
||
+ | |- |
||
+ | | style="background: #FF6600; text-align:left;" | OrVak Don |
||
+ | | style="background: #FF6600;" | Area |
||
+ | | style="background: #FF6600;" | 84 |
||
+ | | style="background: #FF6600;" | Piercing |
||
+ | | style="background: #FF6600;" | 19 |
||
+ | |} |
||
+ | |||
+ | ===Wind Spells=== |
||
+ | {| style="text-align: center; background: #000000;" |
||
+ | ! style="background: #00FF00; text-align:left;" width="150px" | Name |
||
+ | ! style="background: #00FF00;" width="100px" | Target |
||
+ | ! style="background: #00FF00;" width="75px" | SP |
||
+ | ! style="background: #00FF00;" width="100px" | Type |
||
+ | ! style="background: #00FF00;" width="100px" | Job level |
||
+ | |- |
||
+ | | style="background: #00FF00; text-align:left;" | Zan Rom |
||
+ | | style="background: #00FF00;" | Area |
||
+ | | style="background: #00FF00;" | 24 |
||
+ | | style="background: #00FF00;" | Aerial |
||
+ | | style="background: #00FF00;" | 3 |
||
+ | |- |
||
+ | | style="background: #00FF00; text-align:left;" | OrZan Rom |
||
+ | | style="background: #00FF00;" | Area |
||
+ | | style="background: #00FF00;" | 64 |
||
+ | | style="background: #00FF00;" | Aerial |
||
+ | | style="background: #00FF00;" | 16 |
||
+ | |} |
||
===Light Spells=== |
===Light Spells=== |
||
+ | {| style="text-align: center; background: #000000;" |
||
+ | ! style="background: #FFFF00; text-align:left;" width="150px" | Name |
||
+ | ! style="background: #FFFF00;" width="100px" | Target |
||
+ | ! style="background: #FFFF00;" width="75px" | SP |
||
+ | ! style="background: #FFFF00;" width="100px" | Type |
||
+ | ! style="background: #FFFF00;" width="100px" | Job level |
||
+ | |- |
||
+ | | style="background: #FFFF00; text-align:left;" | Lei Zas |
||
+ | | style="background: #FFFF00;" | Unit |
||
+ | | style="background: #FFFF00;" | 42 |
||
+ | | style="background: #FFFF00;" | Normal |
||
+ | | style="background: #FFFF00;" | 11 |
||
+ | |- |
||
+ | | style="background: #FFFF00; text-align:left;" | OrLei Zas |
||
+ | | style="background: #FFFF00;" | Unit |
||
+ | | style="background: #FFFF00;" | 198 |
||
+ | | style="background: #FFFF00;" | Normal |
||
+ | | style="background: #FFFF00;" | 21 |
||
+ | |} |
||
+ | ===Dark Spells=== |
||
− | {| class="infobox bordered" style="text-align: center; background: #000000;" |
||
+ | {| style="text-align: center; background: #000000;" |
||
− | !style="background: #FFFF00; text-align:left;" width="150px" | Name |
||
− | !style="background: # |
+ | ! style="background: #660066; text-align:left;" width="150px" | Name |
− | !style="background: # |
+ | ! style="background: #660066;" width="100px" | Target |
− | !style="background: # |
+ | ! style="background: #660066;" width="75px" | SP |
− | !style="background: # |
+ | ! style="background: #660066;" width="100px" | Type |
+ | ! style="background: #660066;" width="100px" | Job level |
||
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #660066; text-align:left;" | Ani Zot |
− | |style="background: # |
+ | | style="background: #660066;" | Unit |
− | |style="background: # |
+ | | style="background: #660066;" | 48 |
− | |style="background: # |
+ | | style="background: #660066;" | Aerial |
− | |style="background: # |
+ | | style="background: #660066;" | 13 |
|- |
|- |
||
− | |style="background: # |
+ | | style="background: #660066; text-align:left;" | OrAni Zot |
− | |style="background: # |
+ | | style="background: #660066;" | Unit |
− | |style="background: # |
+ | | style="background: #660066;" | 124 |
− | |style="background: # |
+ | | style="background: #660066;" | Aerial |
− | |style="background: # |
+ | | style="background: #660066;" | 26 |
+ | |} |
||
+ | |||
+ | ===Healing Spells=== |
||
+ | {| style="text-align: center; background: #000000;" |
||
+ | ! style="background: #F8F8FF; text-align:left;" width="150px" | Name |
||
+ | ! style="background: #F8F8FF;" width="100px" | Target |
||
+ | ! style="background: #F8F8FF;" width="75px" | SP |
||
+ | ! style="background: #F8F8FF;" width="100px" | Type |
||
+ | ! style="background: #F8F8FF;" width="100px" | Effect |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Repth |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 16 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Recover 100 HP |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Ul Repth |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 45 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Recover 200 HP |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | La Repth |
||
+ | | style="background: #F8F8FF;" | Area |
||
+ | | style="background: #F8F8FF;" | 65 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Recover 100 HP |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Ol Repth |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 80 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Recover 350 HP |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Lau Repth |
||
+ | | style="background: #F8F8FF;" | Area |
||
+ | | style="background: #F8F8FF;" | 120 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Recover 200 HP |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Pha Repth |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 120 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Fully recover HP |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Lao Repth |
||
+ | | style="background: #F8F8FF;" | Area |
||
+ | | style="background: #F8F8FF;" | 225 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Recover 350 HP |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Phal Repth |
||
+ | | style="background: #F8F8FF;" | Area |
||
+ | | style="background: #F8F8FF;" | 338 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Fully recover HP |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Rip Duk |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 15 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Cures Poison |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Rip Mumin |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 20 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Cures Sleep |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Rip Maj |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 15 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Cures Curse |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Rip Fin |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 20 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Cures Seal |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Rip Suvi |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 15 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Cures Paralysis |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Rip Ranki |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 30 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Cures Confusion |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Rip Param |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 45 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Cures all bad status effects |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | Rip Maen |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 55 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Revives dead players |
||
+ | |- |
||
+ | | style="background: #F8F8FF; text-align:left;" | HuaRip Maen |
||
+ | | style="background: #F8F8FF;" | Unit |
||
+ | | style="background: #F8F8FF;" | 150 |
||
+ | | style="background: #F8F8FF;" | Healing |
||
+ | | style="background: #F8F8FF;" | Fully revives dead players |
||
+ | |} |
||
+ | ==Spell Nomenclature== |
||
+ | Each set of spells has a root word drawn from Japanese that alludes to the attributes of that spell family. |
||
+ | |||
+ | The root words for each spell set is: |
||
+ | * Fire is 爆/バク/baku, meaning "Explosion". |
||
+ | * Water is 竜/りゅう/ryu, meaning "Dragon". |
||
+ | * Earth is 岩/ガン/gan, meaning "Rock". |
||
+ | * Wood is 樹/ジュ/ju, meaning "Tree". |
||
+ | * Lightning is 雷/ライ/rai, meaning "Thunder". |
||
+ | * Darkness is 暗黒/アン/ankoku, meaning "Darkness". |
||
[[category: The World]] |
[[category: The World]] |
Revision as of 23:52, 28 July 2017
Orders? No, I'm only offering it as... a suggestion.
| ||
To meet .hack//Wiki's quality standards, this article requires general cleanup by formatting or adding more information. Because of this, the information on this page may not be factual. Please discuss this issue on the talk page |
This is a list of Spells and magic found in The World and The World R:2.
The World
Earth Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Gan Don | Area | 10 | Drop | 1 |
GiGan Don | Area | 20 | Drop | 2 |
OrGan Don | Area | 40 | Drop | 3 |
PhaGan Don | Area | 60 | Drop | 4 |
Gan Rom | Area | 10 | Tornado | 1 |
MeGan Rom | Area | 10 | Tornado | 2 |
OrGan Rom | Area | 40 | Tornado | 3 |
PhaGan Rom | Area | 60 | Tornado | 4 |
Gan Zot | Area | 20 | Raise | 1 |
GiGan Zot | Area | 30 | Raise | 2 |
OrGan Zot | Area | 50 | Raise | 3 |
PhaGan Zot | Area | 70 | Raise | 4 |
Yarthkins | Area | 50 | Summon | 1 |
Yarthkins Ch | Area | 70 | Summon | 2 |
Yarthkins Rf | Area | 90 | Summon | 3 |
Yarthkins Pha | Area | 110 | Summon | 4 |
Water Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Rue Rom | Area | 10 | Tornado | 1 |
MeRue Rom | Area | 20 | Tornado | 2 |
OrRue Rom | Area | 40 | Tornado | 3 |
PhaRue Rom | Area | 60 | Tornado | 4 |
Rue Zot | Area | 20 | Raise | 1 |
MeRue Zot | Area | 30 | Raise | 2 |
LaRue Zot | Area | 50 | Raise | 3 |
PhaRue Zot | Area | 70 | Raise | 4 |
Rue Kruz | Unit | 10 | Converge | 1 |
GiRue Kruz | Unit | 20 | Converge | 2 |
OrRue Kruz | Unit | 40 | Converge | 3 |
PhaRue Kruz | Unit | 60 | Converge | 4 |
Merrows | Area | 50 | Summon | 1 |
Merrows Ch | Area | 70 | Summon | 2 |
Merrows Rf | Area | 90 | Summon | 3 |
Merrows Pha | Area | 110 | Summon | 4 |
Fire Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Vak Don | Area | 10 | Drop | 1 |
GiVak Don | Area | 20 | Drop | 2 |
RaVak Don | Area | 40 | Drop | 3 |
PhaVak Don | Area | 60 | Drop | 4 |
Vak Rom | Area | 10 | Tornado | 1 |
BiVak Rom | Area | 20 | Tornado | 2 |
OrVak Rom | Area | 40 | Tornado | 3 |
PhaVak Rom | Area | 60 | Tornado | 4 |
Vak Kruz | Unit | 10 | Converge | 1 |
GiVak Kruz | Unit | 20 | Converge | 2 |
MeVak Kruz | Unit | 40 | Converge | 3 |
PhaVak Kruz | Unit | 60 | Converge | 4 |
Vulcan | Area | 50 | Summon | 1 |
Vulcan Ch | Area | 70 | Summon | 2 |
Vulcan Rf | Area | 90 | Summon | 3 |
Vulcan Pha | Area | 110 | Summon | 4 |
Wood Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Juk Rom | Area | 10 | Tornado | 1 |
BiJuk Rom | Area | 20 | Tornado | 2 |
RaJuk Rom | Area | 40 | Tornado | 3 |
PhaJuk Rom | Area | 60 | Tornado | 4 |
Juk Kruz | Unit | 10 | Converge | 1 |
MeJuk Kruz | Unit | 20 | Converge | 2 |
OrmJuk Kruz | Unit | 40 | Converge | 3 |
PhaJuk Kruz | Unit | 60 | Converge | 4 |
Juk Zot | Area | 20 | Raise | 1 |
RaJuk Zot | Area | 30 | Raise | 2 |
OrJuk Zot | Area | 50 | Raise | 3 |
PhaJuk Zot | Area | 60 | Raise | 4 |
Krake | Area | 50 | Summon | 1 |
Krake Ch | Area | 70 | Summon | 2 |
Krake Rf | Area | 90 | Summon | 3 |
Krake Pha | Area | 110 | Summon | 4 |
Thunder Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Rai Don | Area | 10 | Drop | 1 |
MeRai Don | Area | 20 | Drop | 2 |
GiRai Don | Area | 40 | Drop | 3 |
PhaRai Don | Area | 60 | Drop | 4 |
Rai Rom | Area | 10 | Tornado | 1 |
GiRai Rom | Area | 20 | Tornado | 2 |
MeRai Rom | Area | 40 | Tornado | 3 |
PhaRai Rom | Area | 60 | Tornado | 4 |
Rai Kruz | Unit | 10 | Converge | 1 |
MeRai Kruz | Unit | 20 | Converge | 2 |
OrmRai Kruz | Unit | 40 | Converge | 3 |
PhaRai Kruz | Unit | 60 | Converge | 4 |
Lanceor | Area | 50 | Summon | 1 |
Lanceor Ch | Area | 70 | Summon | 2 |
Lanceor Rf | Area | 90 | Summon | 3 |
Lanceor Pha | Area | 110 | Summon | 4 |
Darkness Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Ani Don | Area | 10 | Drop | 1 |
BiAni Don | Area | 20 | Drop | 2 |
OrbiAni Don | Area | 40 | Drop | 3 |
PhAni Don | Area | 60 | Drop | 4 |
Ani Zot | Area | 20 | Raise | 1 |
MeAni Zot | Area | 30 | Raise | 2 |
OrmeAni Zot | Area | 50 | Raise | 3 |
PhAni Zot | Area | 70 | Raise | 4 |
Ani Kruz | Unit | 10 | Converge | 1 |
MeAni Kruz | Unit | 20 | Converge | 2 |
OrmeAni Kruz | Unit | 40 | Converge | 3 |
PhAni Kruz | Unit | 60 | Converge | 4 |
Wryneck | Area | 50 | Summon | 1 |
Wryneck Ch | Area | 70 | Summon | 2 |
Wryneck Rf | Area | 90 | Summon | 3 |
Wryneck Pha | Area | 110 | Summon | 4 |
Non-Elemental Spells
Name | Target | SP | Type | Level |
---|---|---|---|---|
Summon Goblin | Area | 25 | Summon | 1 |
More Goblins | Area | 30 | Summon | 2 |
Goblin King | Area | 35 | Summon | 3 |
King of Goblins | Area | 40 | Summon | 4 |
Stuck? | Area | 130 | Summon | 4 |
Healing Spells
Name | Target | SP | Type | Effect |
---|---|---|---|---|
Repth | Unit | 10 | Healing | Restore 150 HP. |
Ol Repth | Unit | 30 | Healing | Restore 400 HP. |
Pha Repth | Unit | 50 | Healing | Restore HP to the maximum. |
La Repth | Area | 20 | Healing | Recover target and any nearby member's HP by 150. |
Ola Repth | Area | 40 | Healing | Recover target and any nearby member's HP by 400. |
Phal Repth | Area | 60 | Healing | Recover target and any nearby member's HP to the maximum. |
Rip Teyn | Unit | 10 | Healing | Cure poison, paralysis, speed down, physical and elemental down. |
Rip Synk | Unit | 10 | Healing | Cure curse, charm, confusion, sleep and magical down. |
Rip Maen | Unit | 40 | Healing | Revive target from a ghost to full HP. |
Strengthening Spells
Name | Target | SP | Type | Effect |
---|---|---|---|---|
Rig Saem | Unit | 15 | Strengthening | HP Replenishes over time |
Rig Geam | Unit | 25 | Strengthening | SP Replenishes over time |
Ap Do | Unit | 15 | Strengthening | Temporary up in Speed |
Ap Corv | Unit | 15 | Strengthening | Temporary up in Phy. Str. |
Ap Vorv | Unit | 15 | Strengthening | Temporary up in Phy. Def. |
Ap Torv | Unit | 15 | Strengthening | Temporary up in Phy. Acc. |
Ap Corma | Unit | 15 | Strengthening | Temporary up in Mag. Str. |
Ap Vorma | Unit | 15 | Strengthening | Temporary up in Mag. Def. |
Ap Torma | Unit | 15 | Strengthening | Temporary up in Mag. Acc. |
Ap Ganz | Area | 10 | Strengthening | Temporary up in Earth Att. |
Ap Ruem | Area | 10 | Strengthening | Temporary up in Water Att. |
Ap Vakz | Area | 10 | Strengthening | Temporary up in Fire Att. |
Ap Juka | Area | 10 | Strengthening | Temporary up in Wood Att. |
Ap Raio | Area | 10 | Strengthening | Temporary up in Thunder Att. |
Ap Anid | Area | 10 | Strengthening | Temporary up in Dark Att. |
Weakening Spells
Name | Target | SP | Type | Effect |
---|---|---|---|---|
Duk Lei | Unit | 20 | Weakening | Poison a target. HP decreases over time. |
Suvi Lei | Unit | 20 | Weakening | Paralyze a target. Target will not react for a set time. |
Dek Do | Unit | 20 | Weakening | Slow down a target. Movement speed is drastically reduced. |
Miu Lei | Unit | 40 | Weakening | Charm a target. Target attacks only allies for a set time. |
Mumyn Lei | Unit | 30 | Weakening | Put a target to sleep. Target will not react for a set time. |
Ranki Lei | Unit | 30 | Weakening | Confuse a target. Target attacks both allies and enemies for a set time. |
Maj Lei | Unit | 30 | Weakening | Curse a target. SP decreases over time. |
Dek Corv | Unit | 15 | Weakening | Physical Attack is temporarily lowered by 5. |
Dek Vorv | Unit | 15 | Weakening | Physical Defense is temporarily lowered by 5. Will negate Physical Tolerance if any. |
Dek Torv | Unit | 15 | Weakening | Physical Accuracy is temporarily lowered by 5. |
Dek Corma | Unit | 15 | Weakening | Magical Attack is temporarily lowred by 5. |
Dek Vorma | Unit | 15 | Weakening | Magical Defense is temporarily lowered by 5. Will negate Magical Tolerance if any. |
Dek Torma | Unit | 15 | Weakening | Magical Accuracy is temporarily lowered by 5. |
Dek Ganz | Area | 10 | Weakening | Earth Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
Dek Ruem | Area | 10 | Weakening | Water Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
Dek Vakz | Area | 10 | Weakening | Fire Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
Dek Juka | Area | 10 | Weakening | Wood Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
Dek Raio | Area | 10 | Weakening | Thunder Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
Dek Anid | Area | 10 | Weakening | Darkness Element is temporarily lowered by 10. Will negate corresponding tolerance if any. |
The World R:2
Earth Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Gan Bolg | Area | 32 | Piercing | 5 |
OrGan Bolg | Area | 75 | Piercing | 18 |
Water Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Rue Kruz | Unit | 20 | Normal | 1 |
OrRue Kruz | Unit | 48 | Normal | 15 |
Fire Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Vak Don | Area | 36 | Piercing | 7 |
OrVak Don | Area | 84 | Piercing | 19 |
Wind Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Zan Rom | Area | 24 | Aerial | 3 |
OrZan Rom | Area | 64 | Aerial | 16 |
Light Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Lei Zas | Unit | 42 | Normal | 11 |
OrLei Zas | Unit | 198 | Normal | 21 |
Dark Spells
Name | Target | SP | Type | Job level |
---|---|---|---|---|
Ani Zot | Unit | 48 | Aerial | 13 |
OrAni Zot | Unit | 124 | Aerial | 26 |
Healing Spells
Name | Target | SP | Type | Effect |
---|---|---|---|---|
Repth | Unit | 16 | Healing | Recover 100 HP |
Ul Repth | Unit | 45 | Healing | Recover 200 HP |
La Repth | Area | 65 | Healing | Recover 100 HP |
Ol Repth | Unit | 80 | Healing | Recover 350 HP |
Lau Repth | Area | 120 | Healing | Recover 200 HP |
Pha Repth | Unit | 120 | Healing | Fully recover HP |
Lao Repth | Area | 225 | Healing | Recover 350 HP |
Phal Repth | Area | 338 | Healing | Fully recover HP |
Rip Duk | Unit | 15 | Healing | Cures Poison |
Rip Mumin | Unit | 20 | Healing | Cures Sleep |
Rip Maj | Unit | 15 | Healing | Cures Curse |
Rip Fin | Unit | 20 | Healing | Cures Seal |
Rip Suvi | Unit | 15 | Healing | Cures Paralysis |
Rip Ranki | Unit | 30 | Healing | Cures Confusion |
Rip Param | Unit | 45 | Healing | Cures all bad status effects |
Rip Maen | Unit | 55 | Healing | Revives dead players |
HuaRip Maen | Unit | 150 | Healing | Fully revives dead players |
Spell Nomenclature
Each set of spells has a root word drawn from Japanese that alludes to the attributes of that spell family.
The root words for each spell set is:
- Fire is 爆/バク/baku, meaning "Explosion".
- Water is 竜/りゅう/ryu, meaning "Dragon".
- Earth is 岩/ガン/gan, meaning "Rock".
- Wood is 樹/ジュ/ju, meaning "Tree".
- Lightning is 雷/ライ/rai, meaning "Thunder".
- Darkness is 暗黒/アン/ankoku, meaning "Darkness".