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===Darkness Spells===
 
===Darkness Spells===
 
{| style="text-align: center; background: #000000;"
 
{| style="text-align: center; background: #000000;"
!style="background: #660066; color: #999999; text-align:left;" width="150px" | Name
+
!style="background: #660066; text-align:left;" width="150px" | Name
!style="background: #660066; color: #999999;" width="100px" | Target
+
!style="background: #660066;" width="100px" | Target
!style="background: #660066; color: #999999;" width="75px" | SP
+
!style="background: #660066;" width="75px" | SP
!style="background: #660066; color: #999999;" width="100px" | Type
+
!style="background: #660066;" width="100px" | Type
!style="background: #660066; color: #999999;" width="100px" | Level
+
!style="background: #660066;" width="100px" | Level
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | Ani Don
+
|style="background: #660066; text-align:left;" | Ani Don
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 10
+
|style="background: #660066;" | 10
|style="background: #660066; color: #999999;" | Drop
+
|style="background: #660066;" | Drop
|style="background: #660066; color: #999999;" | 1
+
|style="background: #660066;" | 1
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | BiAni Don
+
|style="background: #660066; text-align:left;" | BiAni Don
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 20
+
|style="background: #660066;" | 20
|style="background: #660066; color: #999999;" | Drop
+
|style="background: #660066;" | Drop
|style="background: #660066; color: #999999;" | 2
+
|style="background: #660066;" | 2
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | OrbiAni Don
+
|style="background: #660066; text-align:left;" | OrbiAni Don
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 40
+
|style="background: #660066;" | 40
|style="background: #660066; color: #999999;" | Drop
+
|style="background: #660066;" | Drop
|style="background: #660066; color: #999999;" | 3
+
|style="background: #660066;" | 3
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | PhAni Don
+
|style="background: #660066; text-align:left;" | PhAni Don
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 60
+
|style="background: #660066;" | 60
|style="background: #660066; color: #999999;" | Drop
+
|style="background: #660066;" | Drop
|style="background: #660066; color: #999999;" | 4
+
|style="background: #660066;" | 4
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | Ani Zot
+
|style="background: #660066; text-align:left;" | Ani Zot
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 20
+
|style="background: #660066;" | 20
|style="background: #660066; color: #999999;" | Raise
+
|style="background: #660066;" | Raise
|style="background: #660066; color: #999999;" | 1
+
|style="background: #660066;" | 1
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | MeAni Zot
+
|style="background: #660066; text-align:left;" | MeAni Zot
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 30
+
|style="background: #660066;" | 30
|style="background: #660066; color: #999999;" | Raise
+
|style="background: #660066;" | Raise
|style="background: #660066; color: #999999;" | 2
+
|style="background: #660066;" | 2
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | OrmeAni Zot
+
|style="background: #660066; text-align:left;" | OrmeAni Zot
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 50
+
|style="background: #660066;" | 50
|style="background: #660066; color: #999999;" | Raise
+
|style="background: #660066;" | Raise
|style="background: #660066; color: #999999;" | 3
+
|style="background: #660066;" | 3
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | PhAni Zot
+
|style="background: #660066; text-align:left;" | PhAni Zot
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 70
+
|style="background: #660066;" | 70
|style="background: #660066; color: #999999;" | Raise
+
|style="background: #660066;" | Raise
|style="background: #660066; color: #999999;" | 4
+
|style="background: #660066;" | 4
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | Ani Kruz
+
|style="background: #660066; text-align:left;" | Ani Kruz
|style="background: #660066; color: #999999;" | Unit
+
|style="background: #660066;" | Unit
|style="background: #660066; color: #999999;" | 10
+
|style="background: #660066;" | 10
|style="background: #660066; color: #999999;" | Converge
+
|style="background: #660066;" | Converge
|style="background: #660066; color: #999999;" | 1
+
|style="background: #660066;" | 1
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | MeAni Kruz
+
|style="background: #660066; text-align:left;" | MeAni Kruz
|style="background: #660066; color: #999999;" | Unit
+
|style="background: #660066;" | Unit
|style="background: #660066; color: #999999;" | 20
+
|style="background: #660066;" | 20
|style="background: #660066; color: #999999;" | Converge
+
|style="background: #660066;" | Converge
|style="background: #660066; color: #999999;" | 2
+
|style="background: #660066;" | 2
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | OrmeAni Kruz
+
|style="background: #660066; text-align:left;" | OrmeAni Kruz
|style="background: #660066; color: #999999;" | Unit
+
|style="background: #660066;" | Unit
|style="background: #660066; color: #999999;" | 40
+
|style="background: #660066;" | 40
|style="background: #660066; color: #999999;" | Converge
+
|style="background: #660066;" | Converge
|style="background: #660066; color: #999999;" | 3
+
|style="background: #660066;" | 3
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | PhAni Kruz
+
|style="background: #660066; text-align:left;" | PhAni Kruz
|style="background: #660066; color: #999999;" | Unit
+
|style="background: #660066;" | Unit
|style="background: #660066; color: #999999;" | 60
+
|style="background: #660066;" | 60
|style="background: #660066; color: #999999;" | Converge
+
|style="background: #660066;" | Converge
|style="background: #660066; color: #999999;" | 4
+
|style="background: #660066;" | 4
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | Wryneck
+
|style="background: #660066; text-align:left;" | Wryneck
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 50
+
|style="background: #660066;" | 50
|style="background: #660066; color: #999999;" | Summon
+
|style="background: #660066;" | Summon
|style="background: #660066; color: #999999;" | 1
+
|style="background: #660066;" | 1
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | Wryneck Ch
+
|style="background: #660066; text-align:left;" | Wryneck Ch
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 70
+
|style="background: #660066;" | 70
|style="background: #660066; color: #999999;" | Summon
+
|style="background: #660066;" | Summon
|style="background: #660066; color: #999999;" | 2
+
|style="background: #660066;" | 2
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | Wryneck Rf
+
|style="background: #660066; text-align:left;" | Wryneck Rf
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 90
+
|style="background: #660066;" | 90
|style="background: #660066; color: #999999;" | Summon
+
|style="background: #660066;" | Summon
|style="background: #660066; color: #999999;" | 3
+
|style="background: #660066;" | 3
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | Wryneck Pha
+
|style="background: #660066; text-align:left;" | Wryneck Pha
|style="background: #660066; color: #999999;" | Area
+
|style="background: #660066;" | Area
|style="background: #660066; color: #999999;" | 50
+
|style="background: #660066;" | 50
|style="background: #660066; color: #999999;" | Summon
+
|style="background: #660066;" | Summon
|style="background: #660066; color: #999999;" | 4
+
|style="background: #660066;" | 4
 
|}
 
|}
   
Line 1,066: Line 1,066:
 
===Dark Spells===
 
===Dark Spells===
 
{| style="text-align: center; background: #000000;"
 
{| style="text-align: center; background: #000000;"
!style="background: #660066; color: #999999; text-align:left;" width="150px" | Name
+
!style="background: #660066; text-align:left;" width="150px" | Name
!style="background: #660066; color: #999999;" width="100px" | Target
+
!style="background: #660066;" width="100px" | Target
!style="background: #660066; color: #999999;" width="75px" | SP
+
!style="background: #660066;" width="75px" | SP
!style="background: #660066; color: #999999;" width="100px" | Type
+
!style="background: #660066;" width="100px" | Type
!style="background: #660066; color: #999999;" width="100px" | Job level
+
!style="background: #660066;" width="100px" | Job level
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | Ani Zot
+
|style="background: #660066; text-align:left;" | Ani Zot
|style="background: #660066; color: #999999;" | Unit
+
|style="background: #660066;" | Unit
|style="background: #660066; color: #999999;" | 48
+
|style="background: #660066;" | 48
|style="background: #660066; color: #999999;" | Aerial
+
|style="background: #660066;" | Aerial
|style="background: #660066; color: #999999;" | 13
+
|style="background: #660066;" | 13
 
|-
 
|-
|style="background: #660066; color: #999999; text-align:left;" | OrAni Zot
+
|style="background: #660066; text-align:left;" | OrAni Zot
|style="background: #660066; color: #999999;" | Unit
+
|style="background: #660066;" | Unit
|style="background: #660066; color: #999999;" | 124
+
|style="background: #660066;" | 124
|style="background: #660066; color: #999999;" | Aerial
+
|style="background: #660066;" | Aerial
|style="background: #660066; color: #999999;" | 26
+
|style="background: #660066;" | 26
 
|}
 
|}
   

Revision as of 11:46, 20 July 2011

Orders? No, I'm only offering it as... a suggestion.
Hack GU hase icon tama

To meet .hack//Wiki's quality standards, this article requires general cleanup by formatting or adding more information. Because of this, the information on this page may not be factual. Please discuss this issue on the talk page

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This is a list of Spells and magic found in The World and The World R:2.

The World

Earth Spells

Name Target SP Type Level
Gan Don Area 10 Drop 1
GiGan Don Area 20 Drop 2
OrGan Don Area 40 Drop 3
PhaGan Don Area 60 Drop 4
Gan Rom Area 10 Tornado 1
MeGan Rom Area 10 Tornado 2
OrGan Rom Area 40 Tornado 3
PhaGan Rom Area 60 Tornado 4
Gan Zot Area 20 Raise 1
GiGan Zot Area 30 Raise 2
OrGan Zot Area 50 Raise 3
PhaGan Zot Area 70 Raise 4
Yarthkins Area 50 Summon 1
Yarthkins Ch Area 70 Summon 2
Yarthkins Rf Area 90 Summon 3
Yarthkins Pha Area 110 Summon 4

Water Spells

Name Target SP Type Level
Rue Rom Area 10 Tornado 1
MeRue Rom Area 20 Tornado 2
OrRue Rom Area 40 Tornado 3
PhaRue Rom Area 60 Tornado 4
Rue Zot Area 20 Raise 1
MeRue Zot Area 30 Raise 2
LaRue Zot Area 50 Raise 3
PhaRue Zot Area 70 Raise 4
Rue Kruz Unit 10 Converge 1
GiRue Kruz Unit 20 Converge 2
OrRue Kruz Unit 40 Converge 3
PhaRue Kruz Unit 60 Converge 4
Merrows Area 50 Summon 1
Merrows Ch Area 70 Summon 2
Merrows Rf Area 90 Summon 3
Merrows Pha Area 110 Summon 4

Fire Spells

Name Target SP Type Level
Vak Don Area 10 Drop 1
GiVak Don Area 20 Drop 2
RaVak Don Area 40 Drop 3
PhaVak Don Area 60 Drop 4
Vak Rom Area 10 Tornado 1
BiVak Rom Area 20 Tornado 2
OrVak Rom Area 40 Tornado 3
PhaVak Rom Area 60 Tornado 4
Vak Kruz Unit 10 Converge 1
GiVak Kruz Unit 20 Converge 2
MeVak Kruz Unit 40 Converge 3
PhaVak Kruz Unit 60 Converge 4
Vulcan Area 50 Summon 1
Vulcan Ch Area 70 Summon 2
Vulcan Rf Area 90 Summon 3
Vulcan Pha Area 110 Summon 4

Wood Spells

Name Target SP Type Level
Juk Rom Area 10 Tornado 1
BiJuk Rom Area 20 Tornado 2
RaJuk Rom Area 40 Tornado 3
PhaJuk Rom Area 60 Tornado 4
Juk Kruz Unit 10 Converge 1
MeJuk Kruz Unit 20 Converge 2
OrmJuk Kruz Unit 40 Converge 3
PhaJuk Kruz Unit 60 Converge 4
Juk Zot Area 20 Raise 1
RaJuk Zot Area 30 Raise 2
OrJuk Zot Area 50 Raise 3
PhaJuk Zot Area 60 Raise 4
Krake Area 50 Summon 1
Krake Ch Area 70 Summon 2
Krake Rf Area 90 Summon 3
Krake Pha Area 110 Summon 4

Thunder Spells

Name Target SP Type Level
Rai Don Area 10 Drop 1
MeRai Don Area 20 Drop 2
GiRai Don Area 40 Drop 3
PhaRai Don Area 60 Drop 4
Rai Rom Area 10 Tornado 1
GiRai Rom Area 20 Tornado 2
MeRai Rom Area 40 Tornado 3
PhaRai Rom Area 60 Tornado 4
Rai Kruz Unit 10 Converge 1
MeRai Kruz Unit 20 Converge 2
OrmRai Kruz Unit 40 Converge 3
PhaRai Kruz Unit 60 Converge 4
Lanceor Area 50 Summon 1
Lanceor Ch Area 70 Summon 2
Lanceor Rf Area 90 Summon 3
Lanceor Pha Area 110 Summon 4

Darkness Spells

Name Target SP Type Level
Ani Don Area 10 Drop 1
BiAni Don Area 20 Drop 2
OrbiAni Don Area 40 Drop 3
PhAni Don Area 60 Drop 4
Ani Zot Area 20 Raise 1
MeAni Zot Area 30 Raise 2
OrmeAni Zot Area 50 Raise 3
PhAni Zot Area 70 Raise 4
Ani Kruz Unit 10 Converge 1
MeAni Kruz Unit 20 Converge 2
OrmeAni Kruz Unit 40 Converge 3
PhAni Kruz Unit 60 Converge 4
Wryneck Area 50 Summon 1
Wryneck Ch Area 70 Summon 2
Wryneck Rf Area 90 Summon 3
Wryneck Pha Area 50 Summon 4

Non-Elemental Spells

Name Target SP Type Level
Summon Goblin Area 25 Summon 1
More Goblins Area 30 Summon 2
Goblin King Area 35 Summon 3
King of Goblins Area 40 Summon 4
Stuck? Area 130 Summon 4

Meooow! Area 60 Summon 3

Healing Spells

Name Target SP Type Effect
Repth Unit 10 Healing Restore 150 HP.
Ol Repth Unit 30 Healing Restore 400 HP.
Pha Repth Unit 50 Healing Restore HP to the maximum.
La Repth Area 20 Healing Recover target and any nearby member's HP by 150.
Ola Repth Area 40 Healing Recover target and any nearby member's HP by 400.
Phal Repth Area 60 Healing Recover target and any nearby member's HP to the maximum.
Rip Teyn Unit 10 Healing Cure poison, paralysis, speed down, physical and elemental down.
Rip Synk Unit 10 Healing Cure curse, charm, confusion, sleep and magical down.
Rip Maen Unit 40 Healing Revive target from a ghost to full HP.

Strengthening Spells

Name Target SP Type Effect
Rig Saem Unit 15 Strengthening HP Replenishes over time
Rig Geam Unit 25 Strengthening SP Replenishes over time
Ap Do Unit 15 Strengthening Temporary up in Speed
Ap Corv Unit 15 Strengthening Temporary up in Phy. Str.
Ap Vorv Unit 15 Strengthening Temporary up in Phy. Def.
Ap Torv Unit 15 Strengthening Temporary up in Phy. Acc.
Ap Corma Unit 15 Strengthening Temporary up in Mag. Str.
Ap Vorma Unit 15 Strengthening Temporary up in Mag. Def.
Ap Torma Unit 15 Strengthening Temporary up in Mag. Acc.
Ap Ganz Area 10 Strengthening Temporary up in Earth Att.
Ap Ruem Area 10 Strengthening Temporary up in Water Att.
Ap Vakz Area 10 Strengthening Temporary up in Fire Att.
Ap Juka Area 10 Strengthening Temporary up in Wood Att.
Ap Raio Area 10 Strengthening Temporary up in Thunder Att.
Ap Anid Area 10 Strengthening Temporary up in Dark Att.

Weakening Spells

Name Target SP Type Effect
Duk Lei Unit 20 Weakening Poison a target. HP decreases over time.
Suvi Lei Unit 20 Weakening Paralyze a target. Target will not react for a set time.
Dek Do Unit 20 Weakening Slow down a target. Movement speed is drastically reduced.
Miu Lei Unit 40 Weakening Charm a target. Target attacks only allies for a set time.
Mumyn Lei Unit 30 Weakening Put a target to sleep. Target will not react for a set time.
Ranki Lei Unit 30 Weakening Confuse a target. Target attacks both allies and enemies for a set time.
Maj Lei Unit 30 Weakening Curse a target. SP decreases over time.
Dek Corv Unit 15 Weakening Physical Attack is temporarily lowered by 5.
Dek Vorv Unit 15 Weakening Physical Defense is temporarily lowered by 5. Will negate Physical Tolerance if any.
Dek Torv Unit 15 Weakening Physical Accuracy is temporarily lowered by 5.
Dek Corma Unit 15 Weakening Magical Attack is temporarily lowred by 5.
Dek Vorma Unit 15 Weakening Magical Defense is temporarily lowered by 5. Will negate Magical Tolerance if any.
Dek Torma Unit 15 Weakening Magical Accuracy is temporarily lowered by 5.
Dek Ganz Area 10 Weakening Earth Element is temporarily lowered by 10. Will negate corresponding tolerance if any.
Dek Ruem Area 10 Weakening Water Element is temporarily lowered by 10. Will negate corresponding tolerance if any.
Dek Vakz Area 10 Weakening Fire Element is temporarily lowered by 10. Will negate corresponding tolerance if any.
Dek Juka Area 10 Weakening Wood Element is temporarily lowered by 10. Will negate corresponding tolerance if any.
Dek Raio Area 10 Weakening Thunder Element is temporarily lowered by 10. Will negate corresponding tolerance if any.
Dek Anid Area 10 Weakening Darkness Element is temporarily lowered by 10. Will negate corresponding tolerance if any.

The World R:2

Earth Spells

Name Target SP Type Job level
Gan Bolg Area 32 Piercing 5
OrGan Bolg Area 75 Piercing 18

Water Spells

Name Target SP Type Job level
Rue Kruz Unit 20 Normal 1
OrRue Kruz Unit 48 Normal 15

Fire Spells

Name Target SP Type Job level
Vak Don Area 36 Piercing 7
OrVak Don Area 84 Piercing 19

Wind Spells

Name Target SP Type Job level
Zan Rom Area 24 Aerial 3
OrZan Rom Area 64 Aerial 16

Light Spells

Name Target SP Type Job level
Lei Zas Unit 42 Normal 11
OrLei Zas Unit 198 Normal 21

Dark Spells

Name Target SP Type Job level
Ani Zot Unit 48 Aerial 13
OrAni Zot Unit 124 Aerial 26

Healing Spells

Name Target SP Type Effect
Repth Unit 16 Healing Recover 100 HP
Ul Repth Unit 45 Healing Recover 200 HP
La Repth Area 65 Healing Recover 100 HP
Ol Repth Unit 80 Healing Recover 350 HP
Lau Repth Area 120 Healing Recover 200 HP
Pha Repth Unit 120 Healing Fully recover HP
Lao Repth Area 225 Healing Recover 350 HP
Phal Repth Area 338 Healing Fully recover HP
Rip Duk Unit 15 Healing Cures Poison
Rip Mumin Unit 20 Healing Cures Sleep
Rip Maj Unit 15 Healing Cures Curse
Rip Fin Unit 20 Healing Cures Seal
Rip Suvi Unit 15 Healing Cures Paralysis
Rip Ranki Unit 30 Healing Cures Confusion
Rip Param Unit 45 Healing Cures all bad status effects
Rip Maen Unit 55 Healing Revives dead players
HuaRip Maen Unit 150 Healing Fully revives dead players