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==Guild Keys==
 
==Guild Keys==
 
An @HOME can only be accessed by members of its affiliated guild, or by people who have been given a Guild Key by a member of that guild.
 
An @HOME can only be accessed by members of its affiliated guild, or by people who have been given a Guild Key by a member of that guild.
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==Gallery==
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<gallery>
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Image:Hackguvol3_07082907a_1188356671.jpg|Concept artwork of an @HOME
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</gallery>
   
 
==Trivia==
 
==Trivia==
 
*Each @HOME has its own personal [[Grunty]], who appears as a Grunty version of that Guild's current leader.
 
*Each @HOME has its own personal [[Grunty]], who appears as a Grunty version of that Guild's current leader.
 
 
[[category: The World R:2]]
 
[[category: The World R:2]]

Latest revision as of 23:41, May 25, 2009

"@Home is a space allocated to each guild. Increasing Guild Rank will add more rooms and more useful functions."
The World R:2

An @HOME is a location in The World R:2 that functions as a base or hall for Guilds within the game. The size of an @HOME depends on the guild's rank. Small, weak guilds such as Canard usually only have a building with a few rooms, while the @HOMEs of large guilds like TaN can rival a Root Town in size. @HOMEs also existed in R:1, where they were simply called Homes.

Guestpass

A Twilight Brigade and TaN Guild Key.

Guild KeysEdit

An @HOME can only be accessed by members of its affiliated guild, or by people who have been given a Guild Key by a member of that guild.

GalleryEdit

TriviaEdit

  • Each @HOME has its own personal Grunty, who appears as a Grunty version of that Guild's current leader.
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