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− | An '''@Home''' is a location in [[The World R:2]] that functions as a base, or guildhall for [[Guild|Guilds]] within the game. The size of an @Home depends on the number of people in the guild. Small guilds such as [[ |
+ | An '''@Home''' is a location in [[The World R:2]] that functions as a base, or guildhall for [[Guild|Guilds]] within the game. The size of an @Home depends on the number of people in the guild. Small guilds such as [[Carnard]] usually only have a building with a few rooms, while the @Home's of large guilds like [[TaN]] can rival a [[Root Town]] in size. |
==Guest Passes== |
==Guest Passes== |
Revision as of 00:34, 14 July 2006
Orders? No, I'm only offering it as... a suggestion.
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To meet .hack//Wiki's quality standards, this article requires general cleanup by formatting or adding more information. Because of this, the information on this page may not be factual. Please discuss this issue on the talk page |
An @Home is a location in The World R:2 that functions as a base, or guildhall for Guilds within the game. The size of an @Home depends on the number of people in the guild. Small guilds such as Carnard usually only have a building with a few rooms, while the @Home's of large guilds like TaN can rival a Root Town in size.
Guest Passes
An @Home can only be accessed by members of its affiliated guild, or by people who have been given a Guest Pass by a member of that guild.
Trivia
- Each @Home has its own personal Grunty, who appears as a Grunty version of that Guild's current leader.